23 lines
967 B
HLSL
23 lines
967 B
HLSL
bug/tint/453.wgsl:1:79 warning: use of deprecated language feature: access control is expected as last parameter of storage textures
|
|
[[group(0), binding(0)]] var Src : [[access(read)]] texture_storage_2d<r32uint>;
|
|
^
|
|
|
|
bug/tint/453.wgsl:2:80 warning: use of deprecated language feature: access control is expected as last parameter of storage textures
|
|
[[group(0), binding(1)]] var Dst : [[access(write)]] texture_storage_2d<r32uint>;
|
|
^
|
|
|
|
Texture2D<uint4> Src : register(t0, space0);
|
|
RWTexture2D<uint4> Dst : register(u1, space0);
|
|
|
|
[numthreads(1, 1, 1)]
|
|
void main() {
|
|
uint4 srcValue = uint4(0u, 0u, 0u, 0u);
|
|
const uint4 x_22 = Src.Load(int3(0, 0, 0));
|
|
srcValue = x_22;
|
|
const uint x_24 = srcValue.x;
|
|
const uint x_25 = (x_24 + 1u);
|
|
const uint4 x_27 = srcValue;
|
|
Dst[int2(0, 0)] = x_27.xxxx;
|
|
return;
|
|
}
|