dawn-cmake/test
Ben Clayton 9e0b3cceaf [intrinsics]: Add texture_1d level overloads
Spec changes:
https://github.com/gpuweb/gpuweb/pull/1938
https://github.com/gpuweb/gpuweb/pull/1923

Change-Id: Ib738e15a146d73a75213a17a53e89f98c16b80a4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58040
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
2021-07-15 16:14:34 +00:00
..
access validation: compute shader must include 'workgroup_size' in its attributes 2021-06-29 18:39:44 +00:00
array writer/hlsl: Don't wrap arrays in structures 2021-07-05 15:20:57 +00:00
buffer writer/hlsl: Simplify UBO accesses for static indexing 2021-07-13 12:18:13 +00:00
bug writer/hlsl: Use vector write helper for dynamic indices 2021-07-14 18:43:51 +00:00
expressions Revert "writer/hlsl: Special case negative zero" 2021-07-08 16:49:33 +00:00
fxc_bugs/vector_assignment_in_loop writer/hlsl: Use vector write helper for dynamic indices 2021-07-14 18:43:51 +00:00
intrinsics [intrinsics]: Add texture_1d level overloads 2021-07-15 16:14:34 +00:00
loops test: Add loop test cases 2021-06-21 19:04:56 +00:00
ptr_ref writer/hlsl: Simplify UBO accesses for static indexing 2021-07-13 12:18:13 +00:00
samples writer/hlsl: Simplify UBO accesses for static indexing 2021-07-13 12:18:13 +00:00
shader_io writer/hlsl: Implement invariant attribute 2021-07-13 12:29:26 +00:00
statements/for reader/wgsl: Generate ForLoopStatements 2021-07-08 21:23:33 +00:00
struct writer/hlsl: Don't wrap arrays in structures 2021-07-05 15:20:57 +00:00
types writer/hlsl: Don't wrap arrays in structures 2021-07-05 15:20:57 +00:00
var writer/hlsl: Don't wrap arrays in structures 2021-07-05 15:20:57 +00:00
BUILD.gn sem: Add CompoundStatement 2021-07-14 09:44:41 +00:00
extract-spvasm.py Add --dump-spirv option to tint_unittests 2021-05-05 09:46:31 +00:00
test-all.sh main: Replace --dawn-validation with --validate 2021-06-02 21:02:34 +00:00