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#version 310 es
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uint tint_div(uint lhs, uint rhs) {
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return (lhs / ((rhs == 0u) ? 1u : rhs));
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}
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void f() {
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uint a = 1u;
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uint b = 2u;
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uint r = tint_div(a, b);
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}
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void main() {
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f();
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return;
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}
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