20 lines
371 B
GLSL
20 lines
371 B
GLSL
#version 310 es
|
|
#extension GL_AMD_gpu_shader_half_float : require
|
|
|
|
float16_t tint_float_modulo(float16_t lhs, float16_t rhs) {
|
|
return (lhs - rhs * trunc(lhs / rhs));
|
|
}
|
|
|
|
|
|
void f() {
|
|
float16_t a = 1.0hf;
|
|
float16_t b = 2.0hf;
|
|
float16_t r = tint_float_modulo(a, b);
|
|
}
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
void main() {
|
|
f();
|
|
return;
|
|
}
|