..
i32.spvasm
Implement Pointers and References
2021-05-18 10:28:48 +00:00
i32.spvasm.expected.hlsl
writer/hlsl: Emit for-loops where possible.
2021-07-02 22:17:25 +00:00
i32.spvasm.expected.msl
spirv-reader: switch to HLSL-style pipeline IO
2021-06-17 09:10:04 +00:00
i32.spvasm.expected.spvasm
spirv-reader: switch to HLSL-style pipeline IO
2021-06-17 09:10:04 +00:00
i32.spvasm.expected.wgsl
spirv-reader: Set workgroup size, but not specializable
2021-06-17 22:40:43 +00:00
i32.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
i32.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
i32.wgsl.expected.msl
Implement Pointers and References
2021-05-18 10:28:48 +00:00
i32.wgsl.expected.spvasm
Implement Pointers and References
2021-05-18 10:28:48 +00:00
i32.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ptr_function.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ptr_function.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
ptr_function.wgsl.expected.msl
transform/msl: Run InlinePointerLets and Simplify
2021-06-18 09:47:23 +00:00
ptr_function.wgsl.expected.spvasm
transform/spirv: Use InlinePointerLets & Simplify
2021-06-10 17:34:44 +00:00
ptr_function.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ptr_private.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ptr_private.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
ptr_private.wgsl.expected.msl
transform/msl: Run InlinePointerLets and Simplify
2021-06-18 09:47:23 +00:00
ptr_private.wgsl.expected.spvasm
transform/spirv: Use InlinePointerLets & Simplify
2021-06-10 17:34:44 +00:00
ptr_private.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ptr_storage.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ptr_storage.wgsl.expected.hlsl
writer/hlsl: Simplify emission logic, clean up output
2021-06-16 09:19:36 +00:00
ptr_storage.wgsl.expected.msl
transform/msl: Run InlinePointerLets and Simplify
2021-06-18 09:47:23 +00:00
ptr_storage.wgsl.expected.spvasm
transform/spirv: Use InlinePointerLets & Simplify
2021-06-10 17:34:44 +00:00
ptr_storage.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ptr_uniform.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ptr_uniform.wgsl.expected.hlsl
writer/hlsl: Use unsigned indices for UBOs
2021-07-02 19:27:42 +00:00
ptr_uniform.wgsl.expected.msl
transform/msl: Run InlinePointerLets and Simplify
2021-06-18 09:47:23 +00:00
ptr_uniform.wgsl.expected.spvasm
transform/spirv: Use InlinePointerLets & Simplify
2021-06-10 17:34:44 +00:00
ptr_uniform.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ptr_workgroup.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
ptr_workgroup.wgsl.expected.hlsl
sanitizers: Use the ZeroInitWorkgroupMemory transform
2021-06-18 22:44:31 +00:00
ptr_workgroup.wgsl.expected.msl
writer/msl: Rework string printing
2021-06-28 15:30:57 +00:00
ptr_workgroup.wgsl.expected.spvasm
sanitizers: Use the ZeroInitWorkgroupMemory transform
2021-06-18 22:44:31 +00:00
ptr_workgroup.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
struct_field.spvasm
Implement Pointers and References
2021-05-18 10:28:48 +00:00
struct_field.spvasm.expected.hlsl
writer/hlsl: Zero initialize with (T) 0
2021-07-02 19:27:42 +00:00
struct_field.spvasm.expected.msl
spirv-reader: switch to HLSL-style pipeline IO
2021-06-17 09:10:04 +00:00
struct_field.spvasm.expected.spvasm
spirv-reader: switch to HLSL-style pipeline IO
2021-06-17 09:10:04 +00:00
struct_field.spvasm.expected.wgsl
spirv-reader: Set workgroup size, but not specializable
2021-06-17 22:40:43 +00:00
struct_field.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00
struct_field.wgsl.expected.hlsl
writer/hlsl: Zero initialize with (T) 0
2021-07-02 19:27:42 +00:00
struct_field.wgsl.expected.msl
Implement Pointers and References
2021-05-18 10:28:48 +00:00
struct_field.wgsl.expected.spvasm
Implement Pointers and References
2021-05-18 10:28:48 +00:00
struct_field.wgsl.expected.wgsl
validation: compute shader must include 'workgroup_size' in its attributes
2021-06-29 18:39:44 +00:00