mwld writes empty code sections as
NULL type in the PLF, but sometimes
the original REL has the exec flag
set for these sections. Match the
original value.
- Adjusts `write_rel` to use the proper ordering for relocations and imports based on the REL version.
- Adds `-r`/`--relocations` switch to `rel info` that prints (very) verbose relocation information.
- Avoid overwriting `symbols.txt` or `splits.txt` if the file was modified since it was read or if the file's contents didn't change.
- Remove `binrw` and `byteorder` dependencies, moving to `FromReader`/`ToWriter` traits.
- Migrate generic bounds to `where` clauses.
- Remove unused `build.rs` logic.
- Transparent NLZSS decompression (add `:nlzss` to path)
- Overhaul portions of the analyzer to support more games
- Reject some invalid data relocations automatically
- Jump table analysis fixes
- More robust .comment section handling
- Auto-create .comment section for objects with common symbols (MW 2.7+ hack)
- Support loading REL modules in `dol split` (currently only for references)
- Add `dol diff` for quick diffing between linked ELF and expected symbols
- Add `dol apply` for applying linked ELF symbols to symbol config file