2023-10-05 03:26:02 +00:00
Some Game
[![Build Status]][actions] ![Progress] ![DOL Progress] ![RELs Progress] [![Discord Badge]][discord]
=============
<!--
Replace with your repository's URL.
-->
[Build Status]: https://github.com/zeldaret/tww/actions/workflows/build.yml/badge.svg
[actions]: https://github.com/zeldaret/tww/actions/workflows/build.yml
<!-- -
Code progress URL:
https://progress.decomp.club/data/[project]/[version]/all/?mode=shield& measure=code
URL encoded then appended to: https://img.shields.io/endpoint?label=Code& url=
-->
[Progress]: https://img.shields.io/endpoint?label=Code& url=https%3A%2F%2Fprogress.decomp.club%2Fdata%2Ftww%2FGZLE01%2Fall%2F%3Fmode%3Dshield%26measure%3Dcode
<!-- -
DOL progress URL:
https://progress.decomp.club/data/[project]/[version]/dol/?mode=shield& measure=code
URL encoded then appended to: https://img.shields.io/endpoint?label=DOL& url=
-->
[DOL Progress]: https://img.shields.io/endpoint?label=DOL& url=https%3A%2F%2Fprogress.decomp.club%2Fdata%2Ftww%2FGZLE01%2Fdol%2F%3Fmode%3Dshield%26measure%3Dcode
<!--
REL progress URL:
https://progress.decomp.club/data/[project]/[version]/modules/?mode=shield& measure=code
URL encoded then appended to: https://img.shields.io/endpoint?label=RELs& url=
-->
[RELs Progress]: https://img.shields.io/endpoint?label=RELs& url=https%3A%2F%2Fprogress.decomp.club%2Fdata%2Ftww%2FGZLE01%2Fmodules%2F%3Fmode%3Dshield%26measure%3Dcode
<!--
Replace with your Discord server's ID and invite URL.
-->
[Discord Badge]: https://img.shields.io/discord/727908905392275526?color=%237289DA& logo=discord& logoColor=%23FFFFFF
[discord]: https://discord.gg/hKx3FJJgrV
A work-in-progress decompilation of Some Game.
This repository does **not** contain any game assets or assembly whatsoever. An existing copy of the game is required.
Supported versions:
- `GAMEID` : Rev 0 (USA)
Dependencies
============
2024-03-05 06:30:38 +00:00
Windows
2023-10-05 03:26:02 +00:00
--------
On Windows, it's **highly recommended** to use native tooling. WSL or msys2 are **not** required.
When running under WSL, [objdiff ](#diffing ) is unable to get filesystem notifications for automatic rebuilds.
- Install [Python ](https://www.python.org/downloads/ ) and add it to `%PATH%` .
- Also available from the [Windows Store ](https://apps.microsoft.com/store/detail/python-311/9NRWMJP3717K ).
- Download [ninja ](https://github.com/ninja-build/ninja/releases ) and add it to `%PATH%` .
- Quick install via pip: `pip install ninja`
2024-03-05 06:30:38 +00:00
macOS
2023-10-05 03:26:02 +00:00
------
2024-03-05 06:30:38 +00:00
2023-10-05 03:26:02 +00:00
- Install [ninja ](https://github.com/ninja-build/ninja/wiki/Pre-built-Ninja-packages ):
2024-03-05 06:30:38 +00:00
```sh
2023-10-05 03:26:02 +00:00
brew install ninja
```
2024-03-05 06:30:38 +00:00
2023-10-05 03:26:02 +00:00
- Install [wine-crossover ](https://github.com/Gcenx/homebrew-wine ):
2024-03-05 06:30:38 +00:00
```sh
2023-10-05 03:26:02 +00:00
brew install --cask --no-quarantine gcenx/wine/wine-crossover
```
After OS upgrades, if macOS complains about `Wine Crossover.app` being unverified, you can unquarantine it using:
2024-03-05 06:30:38 +00:00
2023-10-05 03:26:02 +00:00
```sh
sudo xattr -rd com.apple.quarantine '/Applications/Wine Crossover.app'
```
2024-03-05 06:30:38 +00:00
Linux
2023-10-05 03:26:02 +00:00
------
2024-03-05 06:30:38 +00:00
2023-10-05 03:26:02 +00:00
- Install [ninja ](https://github.com/ninja-build/ninja/wiki/Pre-built-Ninja-packages ).
- For non-x86(_64) platforms: Install wine from your package manager.
2024-03-04 05:47:05 +00:00
- For x86(_64), [wibo ](https://github.com/decompals/wibo ), a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.
2023-10-05 03:26:02 +00:00
Building
========
- Clone the repository:
2024-03-05 06:30:38 +00:00
```sh
2023-10-05 03:26:02 +00:00
git clone https://github.com/my/repo.git
```
2024-03-05 06:30:38 +00:00
2023-10-05 03:26:02 +00:00
- Using [Dolphin Emulator ](https://dolphin-emu.org/ ), extract your game to `orig/GAMEID` .
![](assets/dolphin-extract.png)
- To save space, the only necessary files are the following. Any others can be deleted.
- `sys/main.dol`
- `files/rels/*.rel`
- Configure:
2024-03-05 06:30:38 +00:00
```sh
2023-10-05 03:26:02 +00:00
python configure.py
```
2024-03-05 06:30:38 +00:00
2023-10-05 03:26:02 +00:00
To use a version other than `GAMEID` (USA), specify it with `--version` .
- Build:
2024-03-05 06:30:38 +00:00
```sh
2023-10-05 03:26:02 +00:00
ninja
```
Visual Studio Code
==================
If desired, use the recommended Visual Studio Code settings by renaming the `.vscode.example` directory to `.vscode` .
Diffing
=======
2024-03-05 06:30:38 +00:00
Once the initial build succeeds, an `objdiff.json` should exist in the project root.
2023-10-05 03:26:02 +00:00
2024-03-05 06:30:38 +00:00
Download the latest release from [encounter/objdiff ](https://github.com/encounter/objdiff ). Under project settings, set `Project directory` . The configuration should be loaded automatically.
2023-10-05 03:26:02 +00:00
Select an object from the left sidebar to begin diffing. Changes to the project will rebuild automatically: changes to source files, headers, `configure.py` , `splits.txt` or `symbols.txt` .
![](assets/objdiff.png)