Add link_order_callback feature
See comments in configure.py for feature documentation. Resolves #6
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ca32d3f429
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18
configure.py
18
configure.py
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@ -277,6 +277,24 @@ config.libs = [
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},
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]
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# Optional callback to adjust link order. This can be used to add, remove, or reorder objects.
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# This is called once per module, with the module ID and the current link order.
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#
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# For example, this adds "dummy.c" to the end of the DOL link order if configured with --non-matching.
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# "dummy.c" *must* be configured as a Matching (or Equivalent) object in order to be linked.
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def link_order_callback(module_id: int, objects: List[str]) -> List[str]:
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# Don't modify the link order for matching builds
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if not config.non_matching:
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return objects
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if module_id == 0: # DOL
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return objects + ["dummy.c"]
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return objects
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# Uncomment to enable the link order callback.
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# config.link_order_callback = link_order_callback
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# Optional extra categories for progress tracking
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# Adjust as desired for your project
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config.progress_categories = [
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@ -17,7 +17,20 @@ import os
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import platform
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import sys
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from pathlib import Path
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from typing import IO, Any, Dict, Iterable, List, Optional, Set, Tuple, Union, cast
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from typing import (
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Any,
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Callable,
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cast,
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Dict,
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IO,
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Iterable,
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List,
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Optional,
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Set,
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Tuple,
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TypedDict,
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Union,
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)
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from . import ninja_syntax
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from .ninja_syntax import serialize_path
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@ -179,6 +192,9 @@ class ProjectConfig:
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self.scratch_preset_id: Optional[int] = (
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None # Default decomp.me preset ID for scratches
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)
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self.link_order_callback: Optional[Callable[[int, List[str]], List[str]]] = (
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None # Callback to add/remove/reorder units within a module
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)
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# Progress output, progress.json and report.json config
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self.progress = True # Enable report.json generation and CLI progress output
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@ -294,10 +310,38 @@ def make_flags_str(flags: Optional[List[str]]) -> str:
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return " ".join(flags)
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# Unit configuration
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class BuildConfigUnit(TypedDict):
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object: Optional[str]
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name: str
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autogenerated: bool
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# Module configuration
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class BuildConfigModule(TypedDict):
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name: str
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module_id: int
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ldscript: str
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entry: str
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units: List[BuildConfigUnit]
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# Module link configuration
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class BuildConfigLink(TypedDict):
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modules: List[str]
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# Build configuration generated by decomp-toolkit
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class BuildConfig(BuildConfigModule):
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version: str
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modules: List[BuildConfigModule]
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links: List[BuildConfigLink]
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# Load decomp-toolkit generated config.json
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def load_build_config(
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config: ProjectConfig, build_config_path: Path
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) -> Optional[Dict[str, Any]]:
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) -> Optional[BuildConfig]:
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if not build_config_path.is_file():
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return None
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@ -305,7 +349,7 @@ def load_build_config(
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return tuple(map(int, (v.split("."))))
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f = open(build_config_path, "r", encoding="utf-8")
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build_config: Dict[str, Any] = json.load(f)
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build_config: BuildConfig = json.load(f)
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config_version = build_config.get("version")
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if config_version is None:
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print("Invalid config.json, regenerating...")
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@ -321,6 +365,24 @@ def load_build_config(
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return None
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f.close()
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# Apply link order callback
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if config.link_order_callback:
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modules: List[BuildConfigModule] = [build_config, *build_config["modules"]]
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for module in modules:
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unit_names = list(map(lambda u: u["name"], module["units"]))
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unit_names = config.link_order_callback(module["module_id"], unit_names)
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units: List[BuildConfigUnit] = []
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for unit_name in unit_names:
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units.append(
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# Find existing unit or create a new one
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next(
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(u for u in module["units"] if u["name"] == unit_name),
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{"object": None, "name": unit_name, "autogenerated": False},
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)
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)
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module["units"] = units
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return build_config
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@ -338,7 +400,7 @@ def generate_build(config: ProjectConfig) -> None:
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def generate_build_ninja(
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config: ProjectConfig,
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objects: Dict[str, Object],
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build_config: Optional[Dict[str, Any]],
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build_config: Optional[BuildConfig],
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) -> None:
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out = io.StringIO()
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n = ninja_syntax.Writer(out)
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@ -699,9 +761,9 @@ def generate_build_ninja(
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return path.parent / (path.name + ".MAP")
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class LinkStep:
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def __init__(self, config: Dict[str, Any]) -> None:
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self.name: str = config["name"]
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self.module_id: int = config["module_id"]
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def __init__(self, config: BuildConfigModule) -> None:
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self.name = config["name"]
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self.module_id = config["module_id"]
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self.ldscript: Optional[Path] = Path(config["ldscript"])
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self.entry = config["entry"]
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self.inputs: List[str] = []
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@ -907,13 +969,14 @@ def generate_build_ninja(
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return obj_path
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def add_unit(build_obj, link_step: LinkStep):
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def add_unit(build_obj: BuildConfigUnit, link_step: LinkStep):
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obj_path, obj_name = build_obj["object"], build_obj["name"]
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obj = objects.get(obj_name)
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if obj is None:
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if config.warn_missing_config and not build_obj["autogenerated"]:
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print(f"Missing configuration for {obj_name}")
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link_step.add(obj_path)
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if obj_path is not None:
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link_step.add(Path(obj_path))
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return
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link_built_obj = obj.completed
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@ -942,12 +1005,7 @@ def generate_build_ninja(
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link_step.add(built_obj_path)
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elif obj_path is not None:
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# Use the original (extracted) object
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link_step.add(obj_path)
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else:
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lib_name = obj.options["lib"]
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sys.exit(
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f"Missing object for {obj_name}: {obj.src_path} {lib_name} {obj}"
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)
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link_step.add(Path(obj_path))
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# Add DOL link step
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link_step = LinkStep(build_config)
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@ -1268,7 +1326,7 @@ def generate_build_ninja(
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def generate_objdiff_config(
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config: ProjectConfig,
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objects: Dict[str, Object],
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build_config: Optional[Dict[str, Any]],
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build_config: Optional[BuildConfig],
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) -> None:
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if build_config is None:
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return
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@ -1333,7 +1391,7 @@ def generate_objdiff_config(
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}
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def add_unit(
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build_obj: Dict[str, Any], module_name: str, progress_categories: List[str]
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build_obj: BuildConfigUnit, module_name: str, progress_categories: List[str]
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) -> None:
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obj_path, obj_name = build_obj["object"], build_obj["name"]
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base_object = Path(obj_name).with_suffix("")
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@ -1481,7 +1539,7 @@ def generate_objdiff_config(
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def generate_compile_commands(
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config: ProjectConfig,
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objects: Dict[str, Object],
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build_config: Optional[Dict[str, Any]],
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build_config: Optional[BuildConfig],
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) -> None:
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if build_config is None or not config.generate_compile_commands:
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return
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@ -1570,7 +1628,7 @@ def generate_compile_commands(
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clangd_config = []
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def add_unit(build_obj: Dict[str, Any]) -> None:
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def add_unit(build_obj: BuildConfigUnit) -> None:
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obj = objects.get(build_obj["name"])
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if obj is None:
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return
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