mirror of https://github.com/encounter/nod-rs.git
139 lines
4.3 KiB
Rust
139 lines
4.3 KiB
Rust
use std::{
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env,
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fs::File,
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io::{BufReader, BufWriter, Write},
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mem::size_of,
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path::Path,
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};
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use hex::deserialize as deserialize_hex;
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use serde::Deserialize;
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use zerocopy::{Immutable, IntoBytes, KnownLayout};
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// Keep in sync with build.rs
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#[derive(Clone, Debug, IntoBytes, Immutable, KnownLayout)]
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#[repr(C, align(4))]
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struct Header {
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entry_count: u32,
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entry_size: u32,
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}
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// Keep in sync with redump.rs
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#[derive(Clone, Debug, IntoBytes, Immutable, KnownLayout)]
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#[repr(C, align(4))]
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struct GameEntry {
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crc32: u32,
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string_table_offset: u32,
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sectors: u32,
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md5: [u8; 16],
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sha1: [u8; 20],
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}
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fn main() {
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let output = std::process::Command::new("git")
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.args(["rev-parse", "HEAD"])
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.output()
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.expect("Failed to execute git");
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let rev = String::from_utf8(output.stdout).expect("Failed to parse git output");
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println!("cargo:rustc-env=GIT_COMMIT_SHA={rev}");
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println!("cargo:rustc-rerun-if-changed=.git/HEAD");
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let out_dir = env::var("OUT_DIR").unwrap();
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let dest_path = Path::new(&out_dir).join("parsed-dats.bin");
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let out_file = File::create(dest_path).expect("Failed to open out file");
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let mut out = zstd::Encoder::new(BufWriter::new(out_file), zstd::zstd_safe::max_c_level())
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.expect("Failed to create zstd encoder");
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// Parse dat files
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let mut entries = Vec::<(GameEntry, String)>::new();
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for path in [
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"assets/gc-non-redump.dat",
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"assets/gc-npdp.dat",
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"assets/gc-redump.dat",
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"assets/wii-redump.dat",
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] {
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println!("cargo:rustc-rerun-if-changed={}", path);
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let file = BufReader::new(File::open(path).expect("Failed to open dat file"));
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let dat: DatFile = quick_xml::de::from_reader(file).expect("Failed to parse dat file");
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entries.extend(dat.games.into_iter().filter_map(|game| {
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if game.roms.len() != 1 {
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return None;
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}
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let rom = &game.roms[0];
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Some((
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GameEntry {
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string_table_offset: 0,
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crc32: u32::from_be_bytes(rom.crc32),
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md5: rom.md5,
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sha1: rom.sha1,
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sectors: rom.size.div_ceil(0x8000) as u32,
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},
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game.name,
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))
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}));
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}
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// Sort by CRC32
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entries.sort_by_key(|(entry, _)| entry.crc32);
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// Calculate total size and store in zstd header
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let entries_size = entries.len() * size_of::<GameEntry>();
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let string_table_size = entries.iter().map(|(_, name)| name.len() + 4).sum::<usize>();
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let total_size = size_of::<Header>() + entries_size + string_table_size;
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out.set_pledged_src_size(Some(total_size as u64)).unwrap();
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out.include_contentsize(true).unwrap();
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// Write game entries
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let header =
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Header { entry_count: entries.len() as u32, entry_size: size_of::<GameEntry>() as u32 };
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out.write_all(header.as_bytes()).unwrap();
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let mut string_table_offset = 0u32;
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for (entry, name) in &mut entries {
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entry.string_table_offset = string_table_offset;
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out.write_all(entry.as_bytes()).unwrap();
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string_table_offset += name.as_bytes().len() as u32 + 4;
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}
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// Write string table
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for (_, name) in &entries {
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out.write_all(&(name.len() as u32).to_le_bytes()).unwrap();
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out.write_all(name.as_bytes()).unwrap();
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}
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// Finalize
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out.finish()
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.expect("Failed to finish zstd encoder")
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.flush()
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.expect("Failed to flush output file");
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}
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#[derive(Clone, Debug, Deserialize)]
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struct DatFile {
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#[serde(rename = "game")]
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games: Vec<DatGame>,
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}
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#[derive(Clone, Debug, Deserialize)]
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struct DatGame {
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#[serde(rename = "@name")]
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name: String,
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// #[serde(rename = "category", default)]
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// categories: Vec<String>,
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#[serde(rename = "rom")]
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roms: Vec<DatGameRom>,
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}
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#[derive(Clone, Debug, Deserialize)]
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struct DatGameRom {
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// #[serde(rename = "@name")]
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// name: String,
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#[serde(rename = "@size")]
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size: u64,
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#[serde(rename = "@crc", deserialize_with = "deserialize_hex")]
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crc32: [u8; 4],
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#[serde(rename = "@md5", deserialize_with = "deserialize_hex")]
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md5: [u8; 16],
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#[serde(rename = "@sha1", deserialize_with = "deserialize_hex")]
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sha1: [u8; 20],
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}
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