108 lines
3.7 KiB
Rust

pub mod matching;
use std::{borrow::Cow, fs, sync::Arc};
use anyhow::{Context, Result};
use crate::fonts::matching::find_best_match;
pub struct LoadedFontFamily {
pub family_name: String,
pub fonts: Vec<font_kit::font::Font>,
pub handles: Vec<font_kit::handle::Handle>,
// pub properties: Vec<font_kit::properties::Properties>,
pub default_index: usize,
}
pub struct LoadedFont {
// pub font_name: String,
pub font_data: egui::FontData,
}
pub fn load_font_family(
source: &font_kit::source::SystemSource,
name: &str,
) -> Option<LoadedFontFamily> {
let family_handle = source.select_family_by_name(name).ok()?;
if family_handle.fonts().is_empty() {
log::warn!("No fonts found for family '{}'", name);
return None;
}
let handles = family_handle.fonts().to_vec();
let mut loaded = Vec::with_capacity(handles.len());
for handle in handles.iter() {
match font_kit::loaders::default::Font::from_handle(handle) {
Ok(font) => loaded.push(font),
Err(err) => {
log::warn!("Failed to load font '{}': {}", name, err);
return None;
}
}
}
let properties = loaded.iter().map(|f| f.properties()).collect::<Vec<_>>();
let default_index =
find_best_match(&properties, &font_kit::properties::Properties::new()).unwrap_or(0);
let font_family_name =
loaded.first().map(|f| f.family_name()).unwrap_or_else(|| name.to_string());
Some(LoadedFontFamily {
family_name: font_family_name,
fonts: loaded,
handles,
// properties,
default_index,
})
}
pub fn load_font(handle: &font_kit::handle::Handle) -> Result<LoadedFont> {
// let loaded = font_kit::loaders::default::Font::from_handle(handle)?;
let data = match handle {
font_kit::handle::Handle::Memory { bytes, font_index } => egui::FontData {
font: Cow::Owned(bytes.to_vec()),
index: *font_index,
tweak: Default::default(),
},
font_kit::handle::Handle::Path { path, font_index } => {
let vec = fs::read(path).with_context(|| {
format!("Failed to load font '{}' (index {})", path.display(), font_index)
})?;
egui::FontData { font: Cow::Owned(vec), index: *font_index, tweak: Default::default() }
}
};
Ok(LoadedFont {
// font_name: loaded.full_name(),
font_data: data,
})
}
pub fn load_font_if_needed(
ctx: &egui::Context,
source: &font_kit::source::SystemSource,
font_id: &egui::FontId,
base_family: egui::FontFamily,
fonts: &mut egui::FontDefinitions,
) -> Result<()> {
if fonts.families.contains_key(&font_id.family) {
return Ok(());
}
let family_name = match &font_id.family {
egui::FontFamily::Proportional | egui::FontFamily::Monospace => return Ok(()),
egui::FontFamily::Name(v) => v,
};
let family = load_font_family(source, family_name)
.with_context(|| format!("Failed to load font family '{}'", family_name))?;
let default_fonts = fonts.families.get(&base_family).cloned().unwrap_or_default();
// FIXME clean up
let default_font_ref = family.fonts.get(family.default_index).unwrap();
let default_font = family.handles.get(family.default_index).unwrap();
let default_font_data = load_font(default_font).unwrap();
log::info!("Loaded font family '{}'", family.family_name);
fonts.font_data.insert(default_font_ref.full_name(), default_font_data.font_data);
fonts
.families
.entry(egui::FontFamily::Name(Arc::from(family.family_name)))
.or_insert_with(|| default_fonts)
.insert(0, default_font_ref.full_name());
ctx.set_fonts(fonts.clone());
Ok(())
}