Files
objdiff/objdiff-gui/src/views/column_layout.rs
Luke Street 741d93e211 Add symbol mapping feature (#118)
This allows users to "map" (or "link") symbols with different names so that they can be compared without having to update either the target or base objects. Symbol mappings are persisted in objdiff.json, so generators will need to ensure that they're preserved when updating. (Example: d1334bb79e)

Resolves #117
2024-10-09 21:44:18 -06:00

83 lines
2.6 KiB
Rust

use egui::{Align, Layout, Sense, Vec2};
use egui_extras::{Column, Size, StripBuilder, TableBuilder, TableRow};
pub fn render_header(
ui: &mut egui::Ui,
available_width: f32,
num_columns: usize,
mut add_contents: impl FnMut(&mut egui::Ui, usize),
) {
let column_width = available_width / num_columns as f32;
ui.allocate_ui_with_layout(
Vec2 { x: available_width, y: 100.0 },
Layout::left_to_right(Align::Min),
|ui| {
ui.style_mut().wrap_mode = Some(egui::TextWrapMode::Truncate);
for i in 0..num_columns {
ui.allocate_ui_with_layout(
Vec2 { x: column_width, y: 100.0 },
Layout::top_down(Align::Min),
|ui| {
ui.set_width(column_width);
add_contents(ui, i);
},
);
}
},
);
ui.separator();
}
pub fn render_table(
ui: &mut egui::Ui,
available_width: f32,
num_columns: usize,
row_height: f32,
total_rows: usize,
mut add_contents: impl FnMut(&mut TableRow, usize),
) {
ui.style_mut().interaction.selectable_labels = false;
let column_width = available_width / num_columns as f32;
let available_height = ui.available_height();
let table = TableBuilder::new(ui)
.striped(false)
.cell_layout(Layout::left_to_right(Align::Min))
.columns(Column::exact(column_width).clip(true), num_columns)
.resizable(false)
.auto_shrink([false, false])
.min_scrolled_height(available_height)
.sense(Sense::click());
table.body(|body| {
body.rows(row_height, total_rows, |mut row| {
row.set_hovered(false); // Disable hover effect
for i in 0..num_columns {
add_contents(&mut row, i);
}
});
});
}
pub fn render_strips(
ui: &mut egui::Ui,
available_width: f32,
num_columns: usize,
mut add_contents: impl FnMut(&mut egui::Ui, usize),
) {
let column_width = available_width / num_columns as f32;
StripBuilder::new(ui).size(Size::remainder()).clip(true).vertical(|mut strip| {
strip.strip(|builder| {
builder.sizes(Size::exact(column_width), num_columns).clip(true).horizontal(
|mut strip| {
for i in 0..num_columns {
strip.cell(|ui| {
ui.push_id(i, |ui| {
add_contents(ui, i);
});
});
}
},
);
});
});
}