mirror of
https://github.com/encounter/objdiff.git
synced 2025-06-07 15:13:47 +00:00
230 lines
7.9 KiB
Rust
230 lines
7.9 KiB
Rust
#![allow(clippy::too_many_arguments)]
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#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
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mod app;
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mod app_config;
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mod config;
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mod fonts;
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mod hotkeys;
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mod jobs;
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mod update;
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mod views;
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use std::{
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path::PathBuf,
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process::ExitCode,
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rc::Rc,
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sync::{Arc, Mutex},
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};
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use anyhow::{ensure, Result};
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use cfg_if::cfg_if;
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use time::UtcOffset;
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use tracing_subscriber::EnvFilter;
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use crate::views::graphics::{load_graphics_config, GraphicsBackend, GraphicsConfig};
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fn load_icon() -> Result<egui::IconData> {
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let decoder = png::Decoder::new(include_bytes!("../assets/icon_64.png").as_ref());
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let mut reader = decoder.read_info()?;
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let mut buf = vec![0; reader.output_buffer_size()];
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let info = reader.next_frame(&mut buf)?;
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ensure!(info.bit_depth == png::BitDepth::Eight);
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ensure!(info.color_type == png::ColorType::Rgba);
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buf.truncate(info.buffer_size());
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Ok(egui::IconData { rgba: buf, width: info.width, height: info.height })
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}
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const APP_NAME: &str = "objdiff";
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fn main() -> ExitCode {
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// Log to stdout (if you run with `RUST_LOG=debug`).
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tracing_subscriber::fmt()
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.with_env_filter(
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EnvFilter::builder()
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// Default to info level
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.with_default_directive(tracing_subscriber::filter::LevelFilter::INFO.into())
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.from_env_lossy()
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// This module is noisy at info level
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.add_directive("wgpu_core::device::resource=warn".parse().unwrap()),
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)
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.init();
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// Because localtime_r is unsound in multithreaded apps,
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// we must call this before initializing eframe.
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// https://github.com/time-rs/time/issues/293
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let utc_offset = UtcOffset::current_local_offset().unwrap_or(UtcOffset::UTC);
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let app_path = std::env::current_exe().ok();
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let exec_path: Rc<Mutex<Option<PathBuf>>> = Rc::new(Mutex::new(None));
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let mut native_options = eframe::NativeOptions {
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viewport: egui::ViewportBuilder::default().with_app_id(APP_NAME),
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..Default::default()
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};
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match load_icon() {
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Ok(data) => {
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native_options.viewport.icon = Some(Arc::new(data));
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}
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Err(e) => {
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log::warn!("Failed to load application icon: {e:?}");
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}
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}
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let mut graphics_config = GraphicsConfig::default();
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let mut graphics_config_path = None;
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if let Some(storage_dir) = eframe::storage_dir(APP_NAME) {
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let config_path = storage_dir.join("graphics.ron");
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match load_graphics_config(&config_path) {
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Ok(Some(config)) => {
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graphics_config = config;
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}
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Ok(None) => {}
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Err(e) => {
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log::error!("Failed to load native config: {e:?}");
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}
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}
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graphics_config_path = Some(config_path);
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}
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#[cfg(feature = "wgpu")]
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{
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use eframe::egui_wgpu::{wgpu::Backends, WgpuSetup};
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if graphics_config.desired_backend.is_supported() {
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native_options.wgpu_options.wgpu_setup = match native_options.wgpu_options.wgpu_setup {
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WgpuSetup::CreateNew {
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supported_backends: backends,
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power_preference,
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device_descriptor,
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} => {
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let backend = match graphics_config.desired_backend {
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GraphicsBackend::Auto => backends,
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GraphicsBackend::Dx12 => Backends::DX12,
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GraphicsBackend::Metal => Backends::METAL,
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GraphicsBackend::Vulkan => Backends::VULKAN,
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GraphicsBackend::OpenGL => Backends::GL,
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};
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WgpuSetup::CreateNew {
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supported_backends: backend,
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power_preference,
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device_descriptor,
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}
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}
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// WgpuConfiguration::Default is CreateNew until we call run_eframe()
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_ => unreachable!(),
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};
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}
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}
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let mut eframe_error = None;
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if let Err(e) = run_eframe(
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native_options.clone(),
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utc_offset,
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exec_path.clone(),
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app_path.clone(),
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graphics_config.clone(),
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graphics_config_path.clone(),
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) {
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eframe_error = Some(e);
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}
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#[cfg(feature = "wgpu")]
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if let Some(e) = eframe_error {
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use eframe::egui_wgpu::WgpuConfiguration;
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// Attempt to relaunch using wgpu auto backend if the desired backend failed
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#[allow(unused_mut)]
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let mut should_relaunch = graphics_config.desired_backend != GraphicsBackend::Auto;
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#[cfg(feature = "glow")]
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{
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// If the desired backend is OpenGL, we should try to relaunch using the glow renderer
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should_relaunch &= graphics_config.desired_backend != GraphicsBackend::OpenGL;
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}
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if should_relaunch {
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log::warn!("Failed to launch application: {e:?}");
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log::warn!("Attempting to relaunch using auto-detected backend");
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native_options.wgpu_options.wgpu_setup = WgpuConfiguration::default().wgpu_setup;
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if let Err(e) = run_eframe(
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native_options.clone(),
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utc_offset,
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exec_path.clone(),
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app_path.clone(),
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graphics_config.clone(),
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graphics_config_path.clone(),
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) {
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eframe_error = Some(e);
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} else {
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eframe_error = None;
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}
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} else {
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eframe_error = Some(e);
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}
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}
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#[cfg(all(feature = "wgpu", feature = "glow"))]
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if let Some(e) = eframe_error {
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// Attempt to relaunch using the glow renderer if the wgpu backend failed
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log::warn!("Failed to launch application: {e:?}");
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log::warn!("Attempting to relaunch using fallback OpenGL backend");
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native_options.renderer = eframe::Renderer::Glow;
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if let Err(e) = run_eframe(
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native_options,
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utc_offset,
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exec_path.clone(),
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app_path,
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graphics_config,
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graphics_config_path,
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) {
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eframe_error = Some(e);
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} else {
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eframe_error = None;
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}
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}
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if let Some(e) = eframe_error {
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log::error!("Failed to launch application: {e:?}");
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return ExitCode::FAILURE;
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}
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// Attempt to relaunch application from the updated path
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if let Ok(mut guard) = exec_path.lock() {
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if let Some(path) = guard.take() {
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cfg_if! {
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if #[cfg(unix)] {
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let e = exec::Command::new(path)
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.args(&std::env::args().collect::<Vec<String>>())
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.exec();
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log::error!("Failed to relaunch: {e:?}");
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return ExitCode::FAILURE;
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} else {
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let result = std::process::Command::new(path)
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.args(std::env::args())
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.spawn();
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if let Err(e) = result {
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log::error!("Failed to relaunch: {e:?}");
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return ExitCode::FAILURE;
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}
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}
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}
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}
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};
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ExitCode::SUCCESS
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}
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fn run_eframe(
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native_options: eframe::NativeOptions,
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utc_offset: UtcOffset,
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exec_path_clone: Rc<Mutex<Option<PathBuf>>>,
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app_path: Option<PathBuf>,
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graphics_config: GraphicsConfig,
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graphics_config_path: Option<PathBuf>,
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) -> Result<(), eframe::Error> {
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eframe::run_native(
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APP_NAME,
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native_options,
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Box::new(move |cc| {
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Ok(Box::new(app::App::new(
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cc,
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utc_offset,
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exec_path_clone,
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app_path,
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graphics_config,
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graphics_config_path,
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)))
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}),
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)
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}
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