athena/include/Athena/ALTTPFileWriter.hpp

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#ifndef ALTTP_FILE_WRITER_HPP
#define ALTTP_FILE_WRITER_HPP
#include <string>
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#include "Athena/MemoryWriter.hpp"
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#include "Athena/ALTTPQuest.hpp"
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namespace Athena
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{
class ALTTPFile;
namespace io
{
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/*! \class ALTTPFileWriter
* \brief A Link to the Past save data writer class
*
* A Class for writing binary data to an ALTTP Save File,
* all work is done using a memory buffer, and not written directly to the disk.
* \sa BinaryReader
*/
class ALTTPFileWriter : protected MemoryCopyWriter
{
MEMORYCOPYWRITER_BASE();
public:
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/*! \brief This constructor takes an existing buffer to write to.
*
* \param data The existing buffer
* \param length The length of the existing buffer
*/
ALTTPFileWriter(atUint8*, atUint64);
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/*! \brief This constructor creates an instance from a file on disk.
*
* \param filename The file to create the stream from
*/
ALTTPFileWriter(const std::string&);
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/*! \brief Writes the given SRAM data to a file on disk
*
* \param file SRAM data to right
*/
void writeFile(ALTTPFile* file);
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private:
void writeRoomFlags(ALTTPRoomFlags*);
void writeOverworldEvent(ALTTPOverworldEvent*);
void writeDungeonItems(ALTTPDungeonItemFlags);
atUint16 calculateChecksum(atUint32 game);
};
} // io
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} // zelda
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#endif // ALTTP_FILE_WRITER_HPP