2013-02-16 18:28:30 +00:00
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// This file is part of libZelda.
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//
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// libZelda is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// libZelda is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with libZelda. If not, see <http://www.gnu.org/licenses/>
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#ifndef __ALTTP_FILE_WRITER_HPP__
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#define __ALTTP_FILE_WRITER_HPP__
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#include <string>
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2014-04-20 09:14:15 +00:00
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#include "Athena/BinaryWriter.hpp"
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#include "Athena/ALTTPQuest.hpp"
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2013-02-16 18:28:30 +00:00
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2014-04-20 09:14:15 +00:00
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namespace Athena
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2013-07-21 03:57:20 +00:00
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{
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2013-02-16 18:28:30 +00:00
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class ALTTPFile;
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2013-07-21 07:49:07 +00:00
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namespace io
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{
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2013-07-21 03:57:20 +00:00
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/*! \class ALTTPFileWriter
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* \brief A Link to the Past save data writer class
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*
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* A Class for writing binary data to an ALTTP Save File,
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* all work is done using a memory buffer, and not written directly to the disk.
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* \sa BinaryReader
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*/
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2013-07-22 03:06:54 +00:00
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class ALTTPFileWriter : protected BinaryWriter
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{
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BINARYWRITER_BASE
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public:
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/*! \brief This constructor takes an existing buffer to write to.
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*
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* \param data The existing buffer
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* \param length The length of the existing buffer
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*/
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ALTTPFileWriter(Uint8*, Uint64);
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/*! \brief This constructor creates an instance from a file on disk.
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*
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* \param filename The file to create the stream from
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*/
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ALTTPFileWriter(const std::string&);
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/*! \brief Writes the given SRAM data to a file on disk
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*
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* \param file SRAM data to right
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*/
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void writeFile(ALTTPFile* file);
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private:
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void writeRoomFlags(ALTTPRoomFlags*);
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void writeOverworldEvent(ALTTPOverworldEvent*);
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void writeDungeonItems(ALTTPDungeonItemFlags);
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Uint16 calculateChecksum(Uint32 game);
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};
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2013-07-21 07:49:07 +00:00
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} // io
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2013-07-21 03:57:20 +00:00
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} // zelda
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2013-02-16 18:28:30 +00:00
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#endif // __ALTTP_FILE_WRITER_HPP__
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