2013-02-16 18:28:30 +00:00
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// This file is part of libZelda.
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//
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// libZelda is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// libZelda is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with libZelda. If not, see <http://www.gnu.org/licenses/>
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#ifndef __WII__SAVE_HPP__
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#define __WII__SAVE_HPP__
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2013-02-16 04:22:16 +00:00
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#include <unordered_map>
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#include <string>
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#include <Types.hpp>
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2013-07-21 03:57:20 +00:00
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namespace zelda
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{
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2013-02-16 04:22:16 +00:00
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class WiiFile;
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class WiiBanner;
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class WiiImage;
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class BinaryReader;
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class BinaryWriter;
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2013-07-21 03:57:20 +00:00
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/*! \class WiiSave
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* \brief Wii data.bin container class
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*
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* Contains all relevant data for a Wii data.bin file.
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*/
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2013-02-16 04:22:16 +00:00
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class WiiSave
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{
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public:
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2013-07-21 03:57:20 +00:00
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/*!
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* \brief FileIterator
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*/
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typedef std::unordered_map<std::string, WiiFile*>::const_iterator FileIterator;
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2013-07-21 03:57:20 +00:00
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/*!
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* \brief WiiSave
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*/
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WiiSave();
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2013-07-21 03:57:20 +00:00
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/*!
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* \brief ~WiiSave
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*/
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virtual ~WiiSave();
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2013-07-21 03:57:20 +00:00
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/*!
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* \brief addFile
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* \param filename
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* \param file
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*/
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2013-02-16 04:22:16 +00:00
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void addFile(const std::string& filename, WiiFile* file);
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2013-07-21 03:57:20 +00:00
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/*!
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* \brief file
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* \param filename
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* \return
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*/
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WiiFile* file(const std::string& filename) const;
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2013-07-21 03:57:20 +00:00
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/*!
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* \brief fileList
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* \return
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*/
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2013-02-16 04:22:16 +00:00
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std::unordered_map<std::string, WiiFile*>& fileList();
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2013-07-21 03:57:20 +00:00
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/*!
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* \brief setBanner
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* \param banner
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*/
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void setBanner(WiiBanner* banner);
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/*!
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* \brief banner
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* \return
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*/
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WiiBanner* banner() const;
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protected:
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private:
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std::unordered_map<std::string, WiiFile*> m_files;
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WiiBanner* m_banner;
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};
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2013-07-21 03:57:20 +00:00
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} // zelda
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2013-02-16 18:28:30 +00:00
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#endif // __WII__SAVE_HPP__
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