athena/include/WiiSave.hpp

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// This file is part of libZelda.
//
// libZelda is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// libZelda is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with libZelda. If not, see <http://www.gnu.org/licenses/>
#ifndef __WII__SAVE_HPP__
#define __WII__SAVE_HPP__
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#include <unordered_map>
#include <string>
#include <Types.hpp>
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namespace zelda
{
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class WiiFile;
class WiiBanner;
class WiiImage;
class BinaryReader;
class BinaryWriter;
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/*! \class WiiSave
* \brief Wii data.bin container class
*
* Contains all relevant data for a Wii data.bin file.
*/
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class WiiSave
{
public:
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/*!
* \brief FileIterator
*/
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typedef std::unordered_map<std::string, WiiFile*>::const_iterator FileIterator;
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/*!
* \brief WiiSave
*/
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WiiSave();
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/*!
* \brief ~WiiSave
*/
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virtual ~WiiSave();
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/*!
* \brief addFile
* \param filename
* \param file
*/
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void addFile(const std::string& filename, WiiFile* file);
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void setFiles(std::unordered_map<std::string, WiiFile*> files);
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/*!
* \brief file
* \param filename
* \return
*/
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WiiFile* file(const std::string& filename) const;
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/*!
* \brief fileList
* \return
*/
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std::unordered_map<std::string, WiiFile*>& fileList();
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/*!
* \brief setBanner
* \param banner
*/
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void setBanner(WiiBanner* banner);
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/*!
* \brief banner
* \return
*/
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WiiBanner* banner() const;
protected:
private:
std::unordered_map<std::string, WiiFile*> m_files;
WiiBanner* m_banner;
};
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} // zelda
#endif // __WII__SAVE_HPP__