athena/include/SSFile.hpp

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#ifndef __SSFILE_HPP__
#define __SSFILE_HPP__
#include "Types.hpp"
// standard lib
#include <vector>
namespace zelda
{
class SSQuest;
class SSFile
{
public:
enum MagicNumbers
{
USMagic = 0x534F5545,
JAMagic = 0x534F554A,
EUMagic = 0x534F5550
};
SSFile();
SSFile(std::vector<SSQuest*> quests);
~SSFile();
void addQuest(SSQuest* q);
SSQuest* quest(Uint32 id);
std::vector<SSQuest*> questList() const;
void setRegion(Region region);
Region region() const;
private:
Region m_region;
// A vector is a bit overkill
std::vector<SSQuest*> m_quests;
Uint32 m_numQuests;
};
}
#endif // __SSFILE_HPP__