athena/include/Athena/SpriteFileReader.hpp

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// This file is part of libAthena.
//
// libAthena is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// libAthena is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with libAthena. If not, see <http://www.gnu.org/licenses/>
#ifndef SSPRITEFILEREADER_HPP
#define SSPRITEFILEREADER_HPP
#include "Athena/BinaryReader.hpp"
namespace Athena
{
namespace Sakura
{
class SpriteFile;
} // Sakura
namespace io
{
class SpriteFileReader : public BinaryReader
{
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BINARYREADER_BASE();
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public:
SpriteFileReader(atUint8* data, atUint64 length);
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SpriteFileReader(const std::string& filepath);
Sakura::SpriteFile* readFile();
};
} // io
} // zelda
#endif // SSPRITEFILEREADER_HPP