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* Visual Studio fixes (requires VS2013 at the minimum)
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@@ -317,7 +317,7 @@ atUint8 ALTTPQuest::dungeonKeys(atUint32 id) const
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atUint32 ALTTPQuest::dungeonCount() const
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{
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return m_dungeonKeys.size();
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return (atUint32)m_dungeonKeys.size();
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}
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@@ -414,7 +414,7 @@ atUint8 ALTTPQuest::oldManFlag(atUint32 id)
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atUint32 ALTTPQuest::oldManFlagCount() const
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{
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return m_oldManFlags.size();
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return (atUint32)m_oldManFlags.size();
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}
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void ALTTPQuest::setBombFlag(atUint8 flag)
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@@ -450,7 +450,7 @@ atUint8 ALTTPQuest::unknown1(atUint32 id)
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atUint32 ALTTPQuest::unknown1Count() const
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{
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return m_unknown1.size();
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return (atUint32)m_unknown1.size();
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}
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void ALTTPQuest::setPlayerName(std::vector<atUint16> playerName)
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@@ -636,7 +636,7 @@ atUint16 ALTTPQuest::dungeonDeathTotal(atUint32 id) const
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atUint16 ALTTPQuest::dungeonDeathTotalCount() const
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{
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return m_dungeonDeathTotals.size();
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return (atUint16)m_dungeonDeathTotals.size();
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}
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void ALTTPQuest::setUnknown2(atUint16 val)
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