General: Use the override keyword where applicable

This commit is contained in:
Lioncash
2019-08-15 10:46:30 -04:00
parent 4b7917cc05
commit 8e22dda880
9 changed files with 45 additions and 45 deletions

View File

@@ -6,6 +6,6 @@ class LZType10 : public LZBase {
public:
explicit LZType10(atInt32 minimumOffset = 1, atInt32 SlidingWindow = 4096, atInt32 MinimumMatch = 3,
atInt32 BlockSize = 8);
atUint32 compress(const atUint8* src, atUint8** dstBuf, atUint32 srcLength);
atUint32 decompress(const atUint8* src, atUint8** dst, atUint32 srcLen);
atUint32 compress(const atUint8* src, atUint8** dstBuf, atUint32 srcLength) override;
atUint32 decompress(const atUint8* src, atUint8** dst, atUint32 srcLen) override;
};

View File

@@ -6,6 +6,6 @@ class LZType11 : public LZBase {
public:
explicit LZType11(atInt32 MinimumOffset = 1, atInt32 SlidingWindow = 4096, atInt32 MinimumMatch = 3,
atInt32 BlockSize = 8);
atUint32 compress(const atUint8* src, atUint8** dst, atUint32 srcLength);
atUint32 decompress(const atUint8* src, atUint8** dst, atUint32 srcLength);
atUint32 compress(const atUint8* src, atUint8** dst, atUint32 srcLength) override;
atUint32 decompress(const atUint8* src, atUint8** dst, atUint32 srcLength) override;
};