* Start to fill in save related classes

* Fix silly bug in WiiSave
* Fix typos in Utilitiy.*
This commit is contained in:
2014-11-28 19:32:37 -08:00
parent fea9a45a5c
commit be135d1caa
25 changed files with 476 additions and 122 deletions

View File

@@ -106,22 +106,37 @@ struct ALTTPLightDarkWorldIndicator
struct ALTTPDungeonItemFlags
{
bool Unused1:1;
bool Unused2:1;
bool GanonsTower:1;
bool TurtleRock:1;
bool GargoylesDomain:1;
bool TowerOfHera:1;
bool IcePalace:1;
bool SkullWoods:1;
bool MiseryMire:1;
bool DarkPalace:1;
bool SwampPalace:1;
bool HyruleCastle2:1; // Doesn't exists in orignal game
bool DesertPalace:1;
bool EasternPalace:1;
bool HyruleCastle:1; // Doesn't exist in original game
bool SewerPassage:1; // Doesn't exist in original game
union
{
struct
{
bool Unused1:1;
bool Unused2:1;
bool GanonsTower:1;
bool TurtleRock:1;
bool GargoylesDomain:1;
bool TowerOfHera:1;
bool IcePalace:1;
bool SkullWoods:1;
};
atUint8 flags1;
};
union
{
struct
{
bool MiseryMire:1;
bool DarkPalace:1;
bool SwampPalace:1;
bool HyruleCastle2:1; // unused in orignal game
bool DesertPalace:1;
bool EasternPalace:1;
bool HyruleCastle:1; // unused exist in original game
bool SewerPassage:1; // unused exist in original game
};
atUint8 flags2;
};
};
struct ALTTPPendants