* Fix botched commit (forgot -a)

This commit is contained in:
Antidote
2013-07-20 20:57:20 -07:00
parent 8f550d3a5e
commit e86d64e7bb
56 changed files with 3213 additions and 1741 deletions

View File

@@ -16,8 +16,10 @@
#include "ALTTPFile.hpp"
#include "ALTTPQuest.hpp"
#include <InvalidOperationException.hpp>
#include "InvalidOperationException.hpp"
namespace zelda
{
ALTTPFile::ALTTPFile()
{}
@@ -51,3 +53,4 @@ Uint32 ALTTPFile::questCount() const
{
return m_quests.size();
}
} // zelda

View File

@@ -18,6 +18,9 @@
#include "ALTTPQuest.hpp"
#include <iostream>
namespace zelda
{
ALTTPFileReader::ALTTPFileReader(Uint8* data, Uint64 length)
: BinaryReader(data, length)
{
@@ -35,6 +38,7 @@ ALTTPFile* ALTTPFileReader::readFile()
for (Uint32 i = 0; i < 6; i++)
{
// Temporary values to use for each save
ALTTPQuest* quest = new ALTTPQuest();
std::vector<ALTTPRoomFlags*> roomFlags;
std::vector<ALTTPOverworldEvent*> owEvents;
@@ -192,35 +196,37 @@ ALTTPRoomFlags* ALTTPFileReader::readRoomFlags()
ALTTPOverworldEvent* ALTTPFileReader::readOverworldEvent()
{
ALTTPOverworldEvent* event = new ALTTPOverworldEvent;
event->Unused1 = readBit();
event->HeartPiece= readBit();
event->Overlay= readBit();
event->Unused2= readBit();
event->Unused3= readBit();
event->Unused4= readBit();
event->Set= readBit();
event->Unused5= readBit();
event->Unused1 = readBit();
event->HeartPiece = readBit();
event->Overlay = readBit();
event->Unused2 = readBit();
event->Unused3 = readBit();
event->Unused4 = readBit();
event->Set = readBit();
event->Unused5 = readBit();
return event;
}
ALTTPDungeonItemFlags ALTTPFileReader::readDungeonFlags()
{
ALTTPDungeonItemFlags flags;
flags.Unused1 = readBit();
flags.GanonsTower = readBit();
flags.TurtleRock = readBit();
flags.GargoylesDomain = readBit();
flags.TowerOfHera = readBit();
flags.IcePalace = readBit();
flags.SkullWoods = readBit();
flags.MiseryMire = readBit();
flags.DarkPalace = readBit();
flags.SwampPalace = readBit();
flags.HyruleCastle2 = readBit();
flags.DesertPalace = readBit();
flags.EasternPalace = readBit();
flags.HyruleCastle = readBit();
flags.SewerPassage = readBit();
ALTTPDungeonItemFlags flags;
flags.Unused1 = readBit();
flags.GanonsTower = readBit();
flags.TurtleRock = readBit();
flags.GargoylesDomain = readBit();
flags.TowerOfHera = readBit();
flags.IcePalace = readBit();
flags.SkullWoods = readBit();
flags.MiseryMire = readBit();
flags.DarkPalace = readBit();
flags.SwampPalace = readBit();
flags.HyruleCastle2 = readBit();
flags.DesertPalace = readBit();
flags.EasternPalace = readBit();
flags.HyruleCastle = readBit();
flags.SewerPassage = readBit();
return flags;
return flags;
}
} // zelda

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@@ -18,6 +18,9 @@
#include "ALTTPQuest.hpp"
#include <iostream>
namespace zelda
{
ALTTPFileWriter::ALTTPFileWriter(Uint8* data, Uint64 length)
: BinaryWriter(data, length)
{
@@ -180,9 +183,36 @@ void ALTTPFileWriter::writeDungeonItems(ALTTPDungeonItemFlags flags)
Uint16 ALTTPFileWriter::calculateChecksum(Uint32 game)
{
Uint16 sum = 0x5a5a;
for (Uint32 i = 0; i < 0x4FE; i += 2)
sum -= *(Uint16*)(m_data + (i + (0x500 * game)));
/*
* ALTTP's checksum is very basic
* It adds each word up and then subtracts the sum from 0x5a5a
* The number seems pretty arbitrary, but it enables the game to differentiate
* it from a number that just happens to equal the sum outright, preventing "false positives."
*
* Ignoring the algorithm for figuring out it's position in the buffer the equation is basically:
* s = s + w
* s = (0x5a5a - s);
* s == sum
* w == current word
*
* For those who don't know a word is a two byte pair, i.e 0xFF and 0xFE constitutes a word.
*/
return sum;
// First we start at 0
Uint16 sum = 0;
for (Uint32 i = 0; i < 0x4FE; i += 2)
// Add each word one by one
sum += *(Uint16*)(m_data + (i + (0x500 * game)));
// Subtract it from 0x5a5a to get our true checksum
return (0x5a5a - sum);
/*
* There is one caveat to this algorithm however,
* It makes it difficult to manually edit this in a hex editor since it's not a common
* algorithm and most hexeditor with built in checksum calculators won't have it, however it's
* it's extremely basic, making it a non-issue really.
*/
}
} // zelda

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@@ -17,6 +17,9 @@
#include "InvalidOperationException.hpp"
#include <iostream>
namespace zelda
{
ALTTPQuest::ALTTPQuest()
{
}
@@ -676,3 +679,5 @@ Uint16 ALTTPQuest::checksum() const
{
return m_checksum;
}
} // zelda

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@@ -24,6 +24,11 @@
#include <vector>
#include <iostream>
namespace zelda
{
namespace io
{
BinaryReader::BinaryReader(const Stream& stream) :
Stream(stream)
{
@@ -67,7 +72,7 @@ BinaryReader::BinaryReader(const std::string& filename)
break;
done += blocksize;
}while (done < length);
} while (done < length);
fclose(in);
m_length = length;
@@ -85,7 +90,6 @@ void BinaryReader::writeBytes(Int8*, Int64)
throw IOException("BinaryReader::writeBytes() -> Stream not open for writing");
}
Int16 BinaryReader::readInt16()
{
if (m_bitPosition > 0)
@@ -99,7 +103,7 @@ Int16 BinaryReader::readInt16()
Int16 ret = *(Int16*)(m_data + m_position);
m_position += 2;
if ((!isSystemBigEndian() && m_endian == Stream::BigEndian) || (isSystemBigEndian() && m_endian == Stream::LittleEndian))
if ((!isSystemBigEndian() && m_endian == BigEndian) || (isSystemBigEndian() && m_endian == LittleEndian))
ret = swap16(ret);
return ret;
}
@@ -116,7 +120,7 @@ Uint16 BinaryReader::readUInt16()
Uint16 ret = *(Uint16*)(m_data + m_position);
m_position += 2;
if ((!isSystemBigEndian() && m_endian == Stream::BigEndian) || (isSystemBigEndian() && m_endian == Stream::LittleEndian))
if ((!isSystemBigEndian() && m_endian == BigEndian) || (isSystemBigEndian() && m_endian == LittleEndian))
ret = swapU16(ret);
return ret;
@@ -134,7 +138,7 @@ Int32 BinaryReader::readInt32()
Int32 ret = *(Int32*)(m_data + m_position);
m_position += 4;
if ((!isSystemBigEndian() && m_endian == Stream::BigEndian) || (isSystemBigEndian() && m_endian == Stream::LittleEndian))
if ((!isSystemBigEndian() && m_endian == BigEndian) || (isSystemBigEndian() && m_endian == LittleEndian))
ret = swap32(ret);
return ret;
}
@@ -152,7 +156,7 @@ Uint32 BinaryReader::readUInt32()
Uint32 ret = *(Uint32*)(m_data + m_position);
m_position += 4;
if ((!isSystemBigEndian() && m_endian == Stream::BigEndian) || (isSystemBigEndian() && m_endian == Stream::LittleEndian))
if ((!isSystemBigEndian() && m_endian == BigEndian) || (isSystemBigEndian() && m_endian == LittleEndian))
ret = swapU32(ret);
return ret;
}
@@ -170,7 +174,7 @@ Int64 BinaryReader::readInt64()
Int64 ret = *(Int64*)(m_data + m_position);
m_position += 8;
if ((!isSystemBigEndian() && m_endian == Stream::BigEndian) || (isSystemBigEndian() && m_endian == Stream::LittleEndian))
if ((!isSystemBigEndian() && m_endian == BigEndian) || (isSystemBigEndian() && m_endian == LittleEndian))
ret = swap64(ret);
return ret;
}
@@ -187,7 +191,7 @@ Uint64 BinaryReader::readUInt64()
Uint64 ret = *(Uint64*)(m_data + m_position);
m_position += 8;
if ((!isSystemBigEndian() && m_endian == Stream::BigEndian) || (isSystemBigEndian() && m_endian == Stream::LittleEndian))
if ((!isSystemBigEndian() && m_endian == BigEndian) || (isSystemBigEndian() && m_endian == LittleEndian))
ret = swap64(ret);
return ret;
}
@@ -205,7 +209,7 @@ float BinaryReader::readFloat()
float ret = *(float*)(m_data + m_position);
m_position += 4;
if ((!isSystemBigEndian() && m_endian == Stream::BigEndian) || (isSystemBigEndian() && m_endian == Stream::LittleEndian))
if ((!isSystemBigEndian() && m_endian == BigEndian) || (isSystemBigEndian() && m_endian == LittleEndian))
ret = swapFloat(ret);
return ret;
}
@@ -223,7 +227,7 @@ double BinaryReader::readDouble()
double ret = *(double*)(m_data + m_position);
m_position += 8;
if ((!isSystemBigEndian() && m_endian == Stream::BigEndian) || (isSystemBigEndian() && m_endian == Stream::LittleEndian))
if ((!isSystemBigEndian() && m_endian == BigEndian) || (isSystemBigEndian() && m_endian == LittleEndian))
ret = swapDouble(ret);
return ret;
@@ -262,8 +266,23 @@ std::string BinaryReader::readUnicode()
return ret;
}
std::string BinaryReader::readString()
{
std::string ret = "";
Uint8 chr = readByte();
while (chr != 0)
{
ret += chr;
chr = readByte();
}
return ret;
}
bool BinaryReader::isOpenForWriting()
{
return false;
}
}
}

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@@ -24,6 +24,10 @@
#include <vector>
#include <iostream>
namespace zelda
{
namespace io
{
BinaryWriter::BinaryWriter(const Uint8* data, Uint64 length)
: Stream(data, length)
@@ -72,7 +76,6 @@ void BinaryWriter::save(const std::string& filename)
break;
done += blocksize;
std::cout << "Wrote " << done << " bytes" << std::endl;
}while (done < m_length);
fclose(out);
@@ -101,7 +104,7 @@ void BinaryWriter::writeInt16(Int16 val)
else if (m_position > m_length)
throw IOException("BinaryWriter::WriteInt16() -> Position outside stream bounds");
if ((!isSystemBigEndian() && m_endian == Stream::BigEndian) || (isSystemBigEndian() && m_endian == Stream::LittleEndian))
if ((!isSystemBigEndian() && m_endian == BigEndian) || (isSystemBigEndian() && m_endian == LittleEndian))
val = swap16(val);
*(Int16*)(m_data + m_position) = val;
@@ -122,7 +125,7 @@ void BinaryWriter::writeUInt16(Uint16 val)
throw IOException("BinaryWriter::WriteUInt16() -> Position outside stream bounds");
if ((!isSystemBigEndian() && m_endian == Stream::BigEndian) || (isSystemBigEndian() && m_endian == Stream::LittleEndian))
if ((!isSystemBigEndian() && m_endian == BigEndian) || (isSystemBigEndian() && m_endian == LittleEndian))
val = swapU16(val);
*(Uint16*)(m_data + m_position) = val;
@@ -142,7 +145,7 @@ void BinaryWriter::writeInt32(Int32 val)
else if (m_position > m_length)
throw IOException("BinaryWriter::WriteInt32() -> Position outside stream bounds");
if ((!isSystemBigEndian() && m_endian == Stream::BigEndian) || (isSystemBigEndian() && m_endian == Stream::LittleEndian))
if ((!isSystemBigEndian() && m_endian == BigEndian) || (isSystemBigEndian() && m_endian == LittleEndian))
val = swap32(val);
*(Int32*)(m_data + m_position) = val;
@@ -162,7 +165,7 @@ void BinaryWriter::writeUInt32(Uint32 val)
else if (m_position > m_length)
throw IOException("BinaryWriter::WriteUInt32() -> Position outside stream bounds");
if ((!isSystemBigEndian() && m_endian == Stream::BigEndian) || (isSystemBigEndian() && m_endian == Stream::LittleEndian))
if ((!isSystemBigEndian() && m_endian == BigEndian) || (isSystemBigEndian() && m_endian == LittleEndian))
val = swap32(val);
*(Uint32*)(m_data + m_position) = val;
@@ -183,7 +186,7 @@ void BinaryWriter::writeInt64(Int64 val)
throw IOException("BinaryWriter::WriteInt64() -> Position outside stream bounds");
if ((!isSystemBigEndian() && m_endian == Stream::BigEndian) || (isSystemBigEndian() && m_endian == Stream::LittleEndian))
if ((!isSystemBigEndian() && m_endian == BigEndian) || (isSystemBigEndian() && m_endian == LittleEndian))
val = swap64(val);
*(Int64*)(m_data + m_position) = val;
@@ -203,7 +206,7 @@ void BinaryWriter::writeUInt64(Uint64 val)
else if (m_position > m_length)
throw IOException("BinaryWriter::WriteUInt64() -> Position outside stream bounds");
if ((!isSystemBigEndian() && m_endian == Stream::BigEndian) || (isSystemBigEndian() && m_endian == Stream::LittleEndian))
if ((!isSystemBigEndian() && m_endian == BigEndian) || (isSystemBigEndian() && m_endian == LittleEndian))
val = swap64(val);
*(Uint64*)(m_data + m_position) = val;
@@ -223,7 +226,7 @@ void BinaryWriter::writeFloat(float val)
else if (m_position > m_length)
throw IOException("BinaryWriter::WriteFloat() -> Position outside stream bounds");
if ((!isSystemBigEndian() && m_endian == Stream::BigEndian) || (isSystemBigEndian() && m_endian == Stream::LittleEndian))
if ((!isSystemBigEndian() && m_endian == BigEndian) || (isSystemBigEndian() && m_endian == LittleEndian))
val = swapFloat(val);
*(float*)(m_data + m_position) = val;
@@ -243,7 +246,7 @@ void BinaryWriter::writeDouble(double val)
else if (m_position > m_length)
throw IOException("BinaryWriter::WriteDouble() -> Position outside stream bounds");
if ((!isSystemBigEndian() && m_endian == Stream::BigEndian) || (isSystemBigEndian() && m_endian == Stream::LittleEndian))
if ((!isSystemBigEndian() && m_endian == BigEndian) || (isSystemBigEndian() && m_endian == LittleEndian))
val = swapDouble(val);
*(double*)(m_data + m_position)= val;
@@ -287,4 +290,5 @@ bool BinaryWriter::isOpenForReading()
{
return false;
}
} // io
} // zelda

25
src/MCFile.cpp Normal file
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@@ -0,0 +1,25 @@
// This file is part of libZelda.
//
// libZelda is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// libZelda is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with libZelda. If not, see <http://www.gnu.org/licenses/>
#include "MCFile.hpp"
namespace zelda
{
MCFile::MCFile()
{
}
} // zelda

31
src/MCFileReader.cpp Normal file
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@@ -0,0 +1,31 @@
// This file is part of libZelda.
//
// libZelda is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// libZelda is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with libZelda. If not, see <http://www.gnu.org/licenses/>
#include "MCFileReader.hpp"
namespace zelda
{
MCFileReader::MCFileReader(Uint8* data, Uint64 length)
: BinaryReader(data, length)
{
}
MCFileReader::MCFileReader(const std::string& filename)
: BinaryReader(filename)
{
}
} // zelda

96
src/MCFileWriter.cpp Normal file
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@@ -0,0 +1,96 @@
// This file is part of libZelda.
//
// libZelda is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// libZelda is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with libZelda. If not, see <http://www.gnu.org/licenses/>
#include "MCFileWriter.hpp"
namespace zelda
{
MCFileWriter::MCFileWriter(Uint8* data, Uint64 length)
: io::BinaryWriter(data, length)
{
}
MCFileWriter::MCFileWriter(const std::string& filename)
: io::BinaryWriter(filename)
{
}
// TODO: Check the implementation, it seems to work fine, however it's not exactly correct,
// looking at the disassembly, MC seems to do some weird checking that isn't being done with this solution
// need to figure out what it's doing and whether it's relevant to the checksum.
Uint16 MCFileWriter::calculateSlotChecksum(Uint32 game)
{
Uint16 first = calculateChecksum((m_data + 0x34 + (0x10 * game)), 4);
Uint16 second = calculateChecksum((m_data + 0x80 + (0x500 * game)), 0x500);
first = (first + second) & 0xFFFF;
Uint16 result = first << 16;
second = ~first&0xFFFF;
second += 1;
result += second;
return result;
}
Uint16 MCFileWriter::calculateChecksum(Uint8 *data, Uint32 length)
{
Uint16 sum = 0;
int i = length;
for (Uint32 j = 0; j < length; j += 2)
{
sum += *(Uint16*)(data + j) ^ i;
i -= 2;
}
sum &= 0xFFFF;
return sum;
}
// TODO: Rewrite this to be more optimized, the current solution takes quite a few cycles
Uint8* MCFileWriter::reverse(Uint8* data, Uint32 length)
{
Uint32 a = 0;
Uint32 swap;
for (;a<--length; a++)
{
swap = data[a];
data[a] = data[length];
data[length] = swap;
}
return data;
}
// TODO: Rewrite this to be more optimized, unroll more??
void MCFileWriter::unscramble()
{
if (!m_data)
return;
for (Uint32 i = 0; i < m_length; i += 4)
{
Uint32 block1 = *(Uint32*)reverse((m_data + i), 4);
Uint32 block2 = *(Uint32*)reverse((m_data + i + 4), 4);
*(Uint32*)(m_data + i) = block2;
*(Uint32*)(m_data + i + 4) = block1;
}
}
} // zelda

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@@ -19,6 +19,10 @@
#include <string.h>
#include <sstream>
namespace zelda
{
namespace io
{
const Uint32 Stream::BLOCKSZ = 512;
@@ -26,7 +30,7 @@ Stream::Stream() :
m_bitPosition(0),
m_position(0),
m_length(0),
m_endian(Stream::LittleEndian),
m_endian(LittleEndian),
m_data(NULL),
m_autoResize(true)
{}
@@ -34,7 +38,7 @@ Stream::Stream() :
Stream::Stream(const Uint8* data, Uint64 length) :
m_bitPosition(0),
m_position(0),
m_endian(Stream::LittleEndian),
m_endian(LittleEndian),
m_autoResize(true)
{
if (length <= 0)
@@ -97,6 +101,11 @@ void Stream::writeBit(bool val)
}
}
void Stream::writeUByte(Uint8 byte)
{
writeByte((Int8)byte);
}
void Stream::writeByte(Int8 byte)
{
if (m_bitPosition > 0)
@@ -113,6 +122,11 @@ void Stream::writeByte(Int8 byte)
m_position++;
}
void Stream::writeUBytes(Uint8* data, Int64 length)
{
writeBytes((Int8*)data, length);
}
void Stream::writeBytes(Int8* data, Int64 length)
{
if (m_bitPosition > 0)
@@ -302,7 +316,10 @@ void Stream::setEndianess(Endian endian)
m_endian = endian;
}
Stream::Endian Stream::endianness() const
Endian Stream::endian() const
{
return m_endian;
}
} // io
} // zelda

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@@ -19,6 +19,10 @@
#include "InvalidOperationException.hpp"
#include "IOException.hpp"
namespace zelda
{
namespace io
{
TextStream::TextStream(const std::string& filename, TextMode fileMode, AccessMode accessMode) :
m_filename(filename),
m_textmode(fileMode),
@@ -256,3 +260,7 @@ void TextStream::loadLines()
m_lines.push_back(line);
}
}
} // io
} // zelda

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@@ -17,6 +17,9 @@
#include <utility.hpp>
#include <string.h>
namespace zelda
{
WiiImage::WiiImage(Uint32 width, Uint32 height, Uint8* data) :
m_width(width),
m_height(height),
@@ -178,3 +181,4 @@ Uint32 WiiBanner::flags() const
return m_flags;
}
} // zelda

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@@ -15,6 +15,11 @@
#include "WiiFile.hpp"
namespace zelda
{
//! TODO: Remove this?
WiiFile::WiiFile() :
m_permissions(WiiFile::GroupRW|WiiFile::OtherRW|WiiFile::OwnerRW),
m_attributes(0),
@@ -128,3 +133,4 @@ bool WiiFile::isFile() const
return (m_type == WiiFile::File);
}
} // zelda

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@@ -21,7 +21,7 @@
#include "IOException.hpp"
#include "aes.h"
#include "ec.h"
#include <utility.hpp>
#include "utility.hpp"
#include "md5.h"
#include "sha1.h"
@@ -33,6 +33,9 @@
#include <iomanip>
namespace zelda
{
WiiSave::WiiSave()
: m_banner(NULL)
{
@@ -79,3 +82,5 @@ WiiBanner* WiiSave::banner() const
{
return m_banner;
}
} // zelda

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@@ -27,6 +27,8 @@
#include <IOException.hpp>
#include <string.h>
namespace zelda
{
const Uint8 SD_KEY[16] = {0xab, 0x01, 0xb9, 0xd8, 0xe1, 0x62, 0x2b, 0x08, 0xaf, 0xba, 0xd8, 0x4d, 0xbf, 0xc2, 0xa5, 0x5d};
const Uint8 SD_IV[16] = {0x21, 0x67, 0x12, 0xe6, 0xaa, 0x1f, 0x68, 0x9f, 0x95, 0xc5, 0xa2, 0x23, 0x24, 0xdc, 0x6a, 0x98};
@@ -288,3 +290,5 @@ void WiiSaveReader::readCerts(Uint32 totalSize)
check_ec(ngCert, apCert, sig, hash2);
}
} // zelda

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@@ -36,6 +36,9 @@
#include <iomanip>
namespace zelda
{
const Uint8 SD_KEY[16] = {0xab, 0x01, 0xb9, 0xd8, 0xe1, 0x62, 0x2b, 0x08, 0xaf, 0xba, 0xd8, 0x4d, 0xbf, 0xc2, 0xa5, 0x5d};
const Uint8 SD_IV[16] = {0x21, 0x67, 0x12, 0xe6, 0xaa, 0x1f, 0x68, 0x9f, 0x95, 0xc5, 0xa2, 0x23, 0x24, 0xdc, 0x6a, 0x98};
const Uint8 MD5_BLANKER[16] = {0x0e, 0x65, 0x37, 0x81, 0x99, 0xbe, 0x45, 0x17, 0xab, 0x06, 0xec, 0x22, 0x45, 0x1a, 0x57, 0x93};
@@ -44,7 +47,7 @@ WiiSaveWriter::WiiSaveWriter(const std::string &filename)
: BinaryWriter(filename)
{
this->setAutoResizing(true);
this->setEndianess(Stream::BigEndian);
this->setEndianess(BigEndian);
}
@@ -89,7 +92,7 @@ bool WiiSaveWriter::writeSave(WiiSave *save, Uint8 *macAddress, Uint32 ngId, Uin
void WiiSaveWriter::writeBanner(WiiBanner *banner)
{
this->setEndianess(Stream::BigEndian);
this->setEndianess(BigEndian);
this->setAutoResizing(true);
this->writeInt64(banner->gameID());
this->writeInt32((0x60a0+0x1200)*banner->icons().size());
@@ -249,3 +252,5 @@ void WiiSaveWriter::writeCerts(Uint32 filesSize, Uint32 ngId, Uint8 *ngPriv, Uin
this->writeBytes((Int8*)ngCert, 0x180);
this->writeBytes((Int8*)apCert, 0x180);
}
} // zelda

140
src/aes.c
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@@ -126,7 +126,7 @@ void gentables(void)
int i;
u8 y,b[4];
/* use 3 as primitive root to generate power and log tables */
/* use 3 as primitive root to generate power and log tables */
ltab[0]=0;
ptab[0]=1; ltab[1]=0;
@@ -137,7 +137,7 @@ void gentables(void)
ltab[ptab[i]]=i;
}
/* affine transformation:- each bit is xored with itself shifted one bit */
/* affine transformation:- each bit is xored with itself shifted one bit */
fbsub[0]=0x63;
rbsub[0x63]=0;
@@ -153,7 +153,7 @@ void gentables(void)
y=xtime(y);
}
/* calculate forward and reverse tables */
/* calculate forward and reverse tables */
for (i=0;i<256;i++)
{
y=fbsub[i];
@@ -170,16 +170,16 @@ void gentables(void)
void gkey(int nb,int nk,u8 *key)
{ /* blocksize=32*nb bits. Key=32*nk bits */
/* currently nb,bk = 4, 6 or 8 */
/* key comes as 4*Nk bytes */
/* Key Scheduler. Create expanded encryption key */
/* currently nb,bk = 4, 6 or 8 */
/* key comes as 4*Nk bytes */
/* Key Scheduler. Create expanded encryption key */
int i,j,k,m,N;
int C1,C2,C3;
u32 CipherKey[8];
Nb=nb; Nk=nk;
/* Nr is number of rounds */
/* Nr is number of rounds */
if (Nb>=Nk) Nr=6+Nb;
else Nr=6+Nk;
@@ -187,7 +187,7 @@ void gkey(int nb,int nk,u8 *key)
if (Nb<8) { C2=2; C3=3; }
else { C2=3; C3=4; }
/* pre-calculate forward and reverse increments */
/* pre-calculate forward and reverse increments */
for (m=j=0;j<nb;j++,m+=3)
{
fi[m]=(j+C1)%nb;
@@ -224,7 +224,7 @@ void gkey(int nb,int nk,u8 *key)
}
/* now for the expanded decrypt key in reverse order */
/* now for the expanded decrypt key in reverse order */
for (j=0;j<Nb;j++) rkey[j+N-Nb]=fkey[j];
for (i=Nb;i<N-Nb;i+=Nb)
@@ -253,31 +253,31 @@ void encrypt(u8 *buff)
k=Nb;
x=a; y=b;
/* State alternates between a and b */
/* State alternates between a and b */
for (i=1;i<Nr;i++)
{ /* Nr is number of rounds. May be odd. */
/* if Nb is fixed - unroll this next
/* if Nb is fixed - unroll this next
loop and hard-code in the values of fi[] */
for (m=j=0;j<Nb;j++,m+=3)
{ /* deal with each 32-bit element of the State */
/* This is the time-critical bit */
/* This is the time-critical bit */
y[j]=fkey[k++]^ftable[(u8)x[j]]^
ROTL8(ftable[(u8)(x[fi[m]]>>8)])^
ROTL16(ftable[(u8)(x[fi[m+1]]>>16)])^
ROTL24(ftable[(u8)(x[fi[m+2]]>>24)]);
ROTL16(ftable[(u8)(x[fi[m+1]]>>16)])^
ROTL24(ftable[(u8)(x[fi[m+2]]>>24)]);
}
t=x; x=y; y=t; /* swap pointers */
}
/* Last Round - unroll if possible */
/* Last Round - unroll if possible */
for (m=j=0;j<Nb;j++,m+=3)
{
y[j]=fkey[k++]^(u32)fbsub[(u8)x[j]]^
ROTL8((u32)fbsub[(u8)(x[fi[m]]>>8)])^
ROTL16((u32)fbsub[(u8)(x[fi[m+1]]>>16)])^
ROTL24((u32)fbsub[(u8)(x[fi[m+2]]>>24)]);
ROTL16((u32)fbsub[(u8)(x[fi[m+1]]>>16)])^
ROTL24((u32)fbsub[(u8)(x[fi[m+2]]>>24)]);
}
for (i=j=0;i<Nb;i++,j+=4)
{
@@ -300,30 +300,30 @@ void decrypt(u8 *buff)
k=Nb;
x=a; y=b;
/* State alternates between a and b */
/* State alternates between a and b */
for (i=1;i<Nr;i++)
{ /* Nr is number of rounds. May be odd. */
/* if Nb is fixed - unroll this next
/* if Nb is fixed - unroll this next
loop and hard-code in the values of ri[] */
for (m=j=0;j<Nb;j++,m+=3)
{ /* This is the time-critical bit */
y[j]=rkey[k++]^rtable[(u8)x[j]]^
ROTL8(rtable[(u8)(x[ri[m]]>>8)])^
ROTL16(rtable[(u8)(x[ri[m+1]]>>16)])^
ROTL24(rtable[(u8)(x[ri[m+2]]>>24)]);
ROTL16(rtable[(u8)(x[ri[m+1]]>>16)])^
ROTL24(rtable[(u8)(x[ri[m+2]]>>24)]);
}
t=x; x=y; y=t; /* swap pointers */
}
/* Last Round - unroll if possible */
/* Last Round - unroll if possible */
for (m=j=0;j<Nb;j++,m+=3)
{
y[j]=rkey[k++]^(u32)rbsub[(u8)x[j]]^
ROTL8((u32)rbsub[(u8)(x[ri[m]]>>8)])^
ROTL16((u32)rbsub[(u8)(x[ri[m+1]]>>16)])^
ROTL24((u32)rbsub[(u8)(x[ri[m+2]]>>24)]);
ROTL16((u32)rbsub[(u8)(x[ri[m+1]]>>16)])^
ROTL24((u32)rbsub[(u8)(x[ri[m+2]]>>24)]);
}
for (i=j=0;i<Nb;i++,j+=4)
{
@@ -334,69 +334,69 @@ void decrypt(u8 *buff)
}
void aes_set_key(u8 *key) {
gentables();
gkey(4, 4, key);
gentables();
gkey(4, 4, key);
}
// CBC mode decryption
void aes_decrypt(u8 *iv, u8 *inbuf, u8 *outbuf, unsigned long long len) {
u8 block[16];
u8* ctext_ptr;
unsigned int blockno = 0, i;
u8 block[16];
u8* ctext_ptr;
unsigned int blockno = 0, i;
//fprintf( stderr,"aes_decrypt(%p, %p, %p, %lld)\n", iv, inbuf, outbuf, len );
//printf("aes_decrypt(%p, %p, %p, %lld)\n", iv, inbuf, outbuf, len);
//fprintf( stderr,"aes_decrypt(%p, %p, %p, %lld)\n", iv, inbuf, outbuf, len );
//printf("aes_decrypt(%p, %p, %p, %lld)\n", iv, inbuf, outbuf, len);
for (blockno = 0; blockno <= (len / sizeof(block)); blockno++) {
unsigned int fraction;
if (blockno == (len / sizeof(block))) { // last block
fraction = len % sizeof(block);
if (fraction == 0) break;
memset(block, 0, sizeof(block));
} else fraction = 16;
for (blockno = 0; blockno <= (len / sizeof(block)); blockno++) {
unsigned int fraction;
if (blockno == (len / sizeof(block))) { // last block
fraction = len % sizeof(block);
if (fraction == 0) break;
memset(block, 0, sizeof(block));
} else fraction = 16;
// debug_printf("block %d: fraction = %d\n", blockno, fraction);
memcpy(block, inbuf + blockno * sizeof(block), fraction);
decrypt(block);
if (blockno == 0) ctext_ptr = iv;
else ctext_ptr = inbuf + (blockno-1) * sizeof(block);
// debug_printf("block %d: fraction = %d\n", blockno, fraction);
memcpy(block, inbuf + blockno * sizeof(block), fraction);
decrypt(block);
if (blockno == 0) ctext_ptr = iv;
else ctext_ptr = inbuf + (blockno-1) * sizeof(block);
for(i=0; i < fraction; i++)
outbuf[blockno * sizeof(block) + i] =
ctext_ptr[i] ^ block[i];
// debug_printf("Block %d output: ", blockno);
// hexdump(outbuf + blockno*sizeof(block), 16);
}
for(i=0; i < fraction; i++)
outbuf[blockno * sizeof(block) + i] =
ctext_ptr[i] ^ block[i];
// debug_printf("Block %d output: ", blockno);
// hexdump(outbuf + blockno*sizeof(block), 16);
}
}
// CBC mode encryption
void aes_encrypt(u8 *iv, u8 *inbuf, u8 *outbuf, unsigned long long len) {
u8 block[16];
unsigned int blockno = 0, i;
u8 block[16];
unsigned int blockno = 0, i;
//printf("aes_decrypt(%p, %p, %p, %lld)\n", iv, inbuf, outbuf, len);
//fprintf( stderr,"aes_encrypt(%p, %p, %p, %lld)\n", iv, inbuf, outbuf, len);
//printf("aes_decrypt(%p, %p, %p, %lld)\n", iv, inbuf, outbuf, len);
//fprintf( stderr,"aes_encrypt(%p, %p, %p, %lld)\n", iv, inbuf, outbuf, len);
for (blockno = 0; blockno <= (len / sizeof(block)); blockno++) {
unsigned int fraction;
if (blockno == (len / sizeof(block))) { // last block
fraction = len % sizeof(block);
if (fraction == 0) break;
memset(block, 0, sizeof(block));
} else fraction = 16;
for (blockno = 0; blockno <= (len / sizeof(block)); blockno++) {
unsigned int fraction;
if (blockno == (len / sizeof(block))) { // last block
fraction = len % sizeof(block);
if (fraction == 0) break;
memset(block, 0, sizeof(block));
} else fraction = 16;
// debug_printf("block %d: fraction = %d\n", blockno, fraction);
memcpy(block, inbuf + blockno * sizeof(block), fraction);
// debug_printf("block %d: fraction = %d\n", blockno, fraction);
memcpy(block, inbuf + blockno * sizeof(block), fraction);
for(i=0; i < fraction; i++)
block[i] = inbuf[blockno * sizeof(block) + i] ^ iv[i];
for(i=0; i < fraction; i++)
block[i] = inbuf[blockno * sizeof(block) + i] ^ iv[i];
encrypt(block);
memcpy(iv, block, sizeof(block));
memcpy(outbuf + blockno * sizeof(block), block, sizeof(block));
// debug_printf("Block %d output: ", blockno);
// hexdump(outbuf + blockno*sizeof(block), 16);
}
encrypt(block);
memcpy(iv, block, sizeof(block));
memcpy(outbuf + blockno * sizeof(block), block, sizeof(block));
// debug_printf("Block %d output: ", blockno);
// hexdump(outbuf + blockno*sizeof(block), 16);
}
}

View File

@@ -9,26 +9,26 @@
static void bn_zero(Uint8 *d, Uint32 n)
{
memset(d, 0, n);
memset(d, 0, n);
}
static void bn_copy(Uint8 *d, Uint8 *a, Uint32 n)
{
memcpy(d, a, n);
memcpy(d, a, n);
}
int bn_compare(Uint8 *a, Uint8 *b, Uint32 n)
{
Uint32 i;
for (i = 0; i < n; i++) {
if (a[i] < b[i])
return -1;
if (a[i] > b[i])
return 1;
}
for (i = 0; i < n; i++) {
if (a[i] < b[i])
return -1;
if (a[i] > b[i])
return 1;
}
return 0;
return 0;
}
void bn_sub_modulus(Uint8 *a, Uint8 *N, Uint32 n)
@@ -37,12 +37,12 @@ void bn_sub_modulus(Uint8 *a, Uint8 *N, Uint32 n)
Uint32 dig;
Uint8 c;
c = 0;
for (i = n - 1; i < n; i--) {
dig = N[i] + c;
c = (a[i] < dig);
a[i] -= dig;
}
c = 0;
for (i = n - 1; i < n; i--) {
dig = N[i] + c;
c = (a[i] < dig);
a[i] -= dig;
}
}
void bn_add(Uint8 *d, Uint8 *a, Uint8 *b, Uint8 *N, Uint32 n)
@@ -51,18 +51,18 @@ void bn_add(Uint8 *d, Uint8 *a, Uint8 *b, Uint8 *N, Uint32 n)
Uint32 dig;
Uint8 c;
c = 0;
for (i = n - 1; i < n; i--) {
dig = a[i] + b[i] + c;
c = (dig >= 0x100);
d[i] = dig;
}
c = 0;
for (i = n - 1; i < n; i--) {
dig = a[i] + b[i] + c;
c = (dig >= 0x100);
d[i] = dig;
}
if (c)
bn_sub_modulus(d, N, n);
if (c)
bn_sub_modulus(d, N, n);
if (bn_compare(d, N, n) >= 0)
bn_sub_modulus(d, N, n);
if (bn_compare(d, N, n) >= 0)
bn_sub_modulus(d, N, n);
}
void bn_mul(Uint8 *d, Uint8 *a, Uint8 *b, Uint8 *N, Uint32 n)
@@ -70,14 +70,14 @@ void bn_mul(Uint8 *d, Uint8 *a, Uint8 *b, Uint8 *N, Uint32 n)
Uint32 i;
Uint8 mask;
bn_zero(d, n);
bn_zero(d, n);
for (i = 0; i < n; i++)
for (mask = 0x80; mask != 0; mask >>= 1) {
bn_add(d, d, d, N, n);
if ((a[i] & mask) != 0)
bn_add(d, d, b, N, n);
}
for (i = 0; i < n; i++)
for (mask = 0x80; mask != 0; mask >>= 1) {
bn_add(d, d, d, N, n);
if ((a[i] & mask) != 0)
bn_add(d, d, b, N, n);
}
}
void bn_exp(Uint8 *d, Uint8 *a, Uint8 *N, Uint32 n, Uint8 *e, Uint32 en)
@@ -86,16 +86,16 @@ void bn_exp(Uint8 *d, Uint8 *a, Uint8 *N, Uint32 n, Uint8 *e, Uint32 en)
Uint32 i;
Uint8 mask;
bn_zero(d, n);
d[n-1] = 1;
for (i = 0; i < en; i++)
for (mask = 0x80; mask != 0; mask >>= 1) {
bn_mul(t, d, d, N, n);
if ((e[i] & mask) != 0)
bn_mul(d, t, a, N, n);
else
bn_copy(d, t, n);
}
bn_zero(d, n);
d[n-1] = 1;
for (i = 0; i < en; i++)
for (mask = 0x80; mask != 0; mask >>= 1) {
bn_mul(t, d, d, N, n);
if ((e[i] & mask) != 0)
bn_mul(d, t, a, N, n);
else
bn_copy(d, t, n);
}
}
// only for prime N -- stupid but lazy, see if I care
@@ -103,9 +103,9 @@ void bn_inv(Uint8 *d, Uint8 *a, Uint8 *N, Uint32 n)
{
Uint8 t[512], s[512];
bn_copy(t, N, n);
bn_zero(s, n);
s[n-1] = 2;
bn_sub_modulus(t, s, n);
bn_exp(d, a, N, n, t, n);
bn_copy(t, N, n);
bn_zero(s, n);
s[n-1] = 2;
bn_sub_modulus(t, s, n);
bn_exp(d, a, N, n, t, n);
}

View File

@@ -2,6 +2,11 @@
// Licensed under the terms of the GNU GPL, version 2
// http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
// TODO: Clean this code up and prune
// NOTE: It's pretty much been gutted from it's original form, does the original license even apply anymore?
// Not all of these headers are necessary, figure out which ones are actually used and prune those that are irrelevant.
#include <string.h>
#include <iostream>
#include <time.h>
@@ -14,57 +19,57 @@
// y**2 + x*y = x**3 + x + b
/*static u8 ec_b[30] = { 0x00, 0x66, 0x64, 0x7e, 0xde, 0x6c, 0x33, 0x2c, 0x7f, 0x8c, 0x09, 0x23, 0xbb, 0x58, 0x21,
0x3b, 0x33, 0x3b, 0x20, 0xe9, 0xce, 0x42, 0x81, 0xfe, 0x11, 0x5f, 0x7d, 0x8f, 0x90, 0xad };
0x3b, 0x33, 0x3b, 0x20, 0xe9, 0xce, 0x42, 0x81, 0xfe, 0x11, 0x5f, 0x7d, 0x8f, 0x90, 0xad };
*/
// order of the addition group of points
static Uint8 ec_N[30] = { 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x13, 0xe9, 0x74, 0xe7, 0x2f, 0x8a, 0x69, 0x22, 0x03, 0x1d, 0x26, 0x03, 0xcf, 0xe0, 0xd7 };
0x13, 0xe9, 0x74, 0xe7, 0x2f, 0x8a, 0x69, 0x22, 0x03, 0x1d, 0x26, 0x03, 0xcf, 0xe0, 0xd7 };
// base point
static Uint8 ec_G[60] = { 0x00, 0xfa, 0xc9, 0xdf, 0xcb, 0xac, 0x83, 0x13, 0xbb, 0x21, 0x39, 0xf1, 0xbb, 0x75, 0x5f,
0xef, 0x65, 0xbc, 0x39, 0x1f, 0x8b, 0x36, 0xf8, 0xf8, 0xeb, 0x73, 0x71, 0xfd, 0x55, 0x8b,
0x01, 0x00, 0x6a, 0x08, 0xa4, 0x19, 0x03, 0x35, 0x06, 0x78, 0xe5, 0x85, 0x28, 0xbe, 0xbf,
0x8a, 0x0b, 0xef, 0xf8, 0x67, 0xa7, 0xca, 0x36, 0x71, 0x6f, 0x7e, 0x01, 0xf8, 0x10, 0x52 };
0xef, 0x65, 0xbc, 0x39, 0x1f, 0x8b, 0x36, 0xf8, 0xf8, 0xeb, 0x73, 0x71, 0xfd, 0x55, 0x8b,
0x01, 0x00, 0x6a, 0x08, 0xa4, 0x19, 0x03, 0x35, 0x06, 0x78, 0xe5, 0x85, 0x28, 0xbe, 0xbf,
0x8a, 0x0b, 0xef, 0xf8, 0x67, 0xa7, 0xca, 0x36, 0x71, 0x6f, 0x7e, 0x01, 0xf8, 0x10, 0x52 };
/*
static void elt_print(char *name, u8 *a)
{
u32 i;
u32 i;
printf("%s = ", name);
printf("%s = ", name);
for (i = 0; i < 30; i++)
printf("%02x", a[i]);
for (i = 0; i < 30; i++)
printf("%02x", a[i]);
printf("\n");
printf("\n");
}
*/
static void elt_copy(Uint8 *d, Uint8 *a)
{
memcpy(d, a, 30);
memcpy(d, a, 30);
}
static void elt_zero(Uint8 *d)
{
memset(d, 0, 30);
memset(d, 0, 30);
}
static int elt_is_zero(Uint8 *d)
{
Uint32 i;
for (i = 0; i < 30; i++)
if (d[i] != 0)
return 0;
for (i = 0; i < 30; i++)
if (d[i] != 0)
return 0;
return 1;
return 1;
}
static void elt_add(Uint8 *d, Uint8 *a, Uint8 *b)
{
Uint32 i;
for (i = 0; i < 30; i++)
d[i] = a[i] ^ b[i];
for (i = 0; i < 30; i++)
d[i] = a[i] ^ b[i];
}
static void elt_mul_x(Uint8 *d, Uint8 *a)
@@ -72,17 +77,17 @@ static void elt_mul_x(Uint8 *d, Uint8 *a)
Uint8 carry, x, y;
Uint32 i;
carry = a[0] & 1;
carry = a[0] & 1;
x = 0;
for (i = 0; i < 29; i++) {
y = a[i + 1];
d[i] = x ^ (y >> 7);
x = y << 1;
}
d[29] = x ^ carry;
x = 0;
for (i = 0; i < 29; i++) {
y = a[i + 1];
d[i] = x ^ (y >> 7);
x = y << 1;
}
d[29] = x ^ carry;
d[20] ^= carry << 2;
d[20] ^= carry << 2;
}
static void elt_mul(Uint8 *d, Uint8 *a, Uint8 *b)
@@ -90,22 +95,22 @@ static void elt_mul(Uint8 *d, Uint8 *a, Uint8 *b)
Uint32 i, n;
Uint8 mask;
elt_zero(d);
elt_zero(d);
i = 0;
mask = 1;
for (n = 0; n < 233; n++) {
elt_mul_x(d, d);
i = 0;
mask = 1;
for (n = 0; n < 233; n++) {
elt_mul_x(d, d);
if ((a[i] & mask) != 0)
elt_add(d, d, b);
if ((a[i] & mask) != 0)
elt_add(d, d, b);
mask >>= 1;
if (mask == 0) {
mask = 0x80;
i++;
}
}
mask >>= 1;
if (mask == 0) {
mask = 0x80;
i++;
}
}
}
static const Uint8 square[16] = { 0x00, 0x01, 0x04, 0x05, 0x10, 0x11, 0x14, 0x15, 0x40, 0x41, 0x44, 0x45, 0x50, 0x51, 0x54, 0x55 };
@@ -114,10 +119,10 @@ static void elt_square_to_wide(Uint8 *d, Uint8 *a)
{
Uint32 i;
for (i = 0; i < 30; i++) {
d[2*i] = square[a[i] >> 4];
d[2*i + 1] = square[a[i] & 15];
}
for (i = 0; i < 30; i++) {
d[2*i] = square[a[i] >> 4];
d[2*i + 1] = square[a[i] & 15];
}
}
static void wide_reduce(Uint8 *d)
@@ -125,47 +130,47 @@ static void wide_reduce(Uint8 *d)
Uint32 i;
Uint8 x;
for (i = 0; i < 30; i++) {
x = d[i];
for (i = 0; i < 30; i++) {
x = d[i];
d[i + 19] ^= x >> 7;
d[i + 20] ^= x << 1;
d[i + 19] ^= x >> 7;
d[i + 20] ^= x << 1;
d[i + 29] ^= x >> 1;
d[i + 30] ^= x << 7;
}
d[i + 29] ^= x >> 1;
d[i + 30] ^= x << 7;
}
x = d[30] & ~1;
x = d[30] & ~1;
d[49] ^= x >> 7;
d[50] ^= x << 1;
d[49] ^= x >> 7;
d[50] ^= x << 1;
d[59] ^= x >> 1;
d[59] ^= x >> 1;
d[30] &= 1;
d[30] &= 1;
}
static void elt_square(Uint8 *d, Uint8 *a)
{
Uint8 wide[60];
elt_square_to_wide(wide, a);
wide_reduce(wide);
elt_square_to_wide(wide, a);
wide_reduce(wide);
elt_copy(d, wide + 30);
elt_copy(d, wide + 30);
}
static void itoh_tsujii(Uint8 *d, Uint8 *a, Uint8 *b, Uint32 j)
{
Uint8 t[30];
elt_copy(t, a);
while (j--) {
elt_square(d, t);
elt_copy(t, d);
}
elt_copy(t, a);
while (j--) {
elt_square(d, t);
elt_copy(t, d);
}
elt_mul(d, t, b);
elt_mul(d, t, b);
}
static void elt_inv(Uint8 *d, Uint8 *a)
@@ -173,46 +178,46 @@ static void elt_inv(Uint8 *d, Uint8 *a)
Uint8 t[30];
Uint8 s[30];
itoh_tsujii(t, a, a, 1);
itoh_tsujii(s, t, a, 1);
itoh_tsujii(t, s, s, 3);
itoh_tsujii(s, t, a, 1);
itoh_tsujii(t, s, s, 7);
itoh_tsujii(s, t, t, 14);
itoh_tsujii(t, s, a, 1);
itoh_tsujii(s, t, t, 29);
itoh_tsujii(t, s, s, 58);
itoh_tsujii(s, t, t, 116);
elt_square(d, s);
itoh_tsujii(t, a, a, 1);
itoh_tsujii(s, t, a, 1);
itoh_tsujii(t, s, s, 3);
itoh_tsujii(s, t, a, 1);
itoh_tsujii(t, s, s, 7);
itoh_tsujii(s, t, t, 14);
itoh_tsujii(t, s, a, 1);
itoh_tsujii(s, t, t, 29);
itoh_tsujii(t, s, s, 58);
itoh_tsujii(s, t, t, 116);
elt_square(d, s);
}
/*
static int point_is_on_curve(u8 *p)
{
u8 s[30], t[30];
u8 *x, *y;
u8 s[30], t[30];
u8 *x, *y;
x = p;
y = p + 30;
x = p;
y = p + 30;
elt_square(t, x);
elt_mul(s, t, x);
elt_square(t, x);
elt_mul(s, t, x);
elt_add(s, s, t);
elt_add(s, s, t);
elt_square(t, y);
elt_add(s, s, t);
elt_square(t, y);
elt_add(s, s, t);
elt_mul(t, x, y);
elt_add(s, s, t);
elt_mul(t, x, y);
elt_add(s, s, t);
elt_add(s, s, ec_b);
elt_add(s, s, ec_b);
return elt_is_zero(s);
return elt_is_zero(s);
}
*/
static int point_is_zero(Uint8 *p)
{
return elt_is_zero(p) && elt_is_zero(p + 30);
return elt_is_zero(p) && elt_is_zero(p + 30);
}
static void point_double(Uint8 *r, Uint8 *p)
@@ -220,31 +225,31 @@ static void point_double(Uint8 *r, Uint8 *p)
Uint8 s[30], t[30];
Uint8 *px, *py, *rx, *ry;
px = p;
py = p + 30;
rx = r;
ry = r + 30;
px = p;
py = p + 30;
rx = r;
ry = r + 30;
if (elt_is_zero(px)) {
elt_zero(rx);
elt_zero(ry);
if (elt_is_zero(px)) {
elt_zero(rx);
elt_zero(ry);
return;
}
return;
}
elt_inv(t, px);
elt_mul(s, py, t);
elt_add(s, s, px);
elt_inv(t, px);
elt_mul(s, py, t);
elt_add(s, s, px);
elt_square(t, px);
elt_square(t, px);
elt_square(rx, s);
elt_add(rx, rx, s);
rx[29] ^= 1;
elt_square(rx, s);
elt_add(rx, rx, s);
rx[29] ^= 1;
elt_mul(ry, s, rx);
elt_add(ry, ry, rx);
elt_add(ry, ry, t);
elt_mul(ry, s, rx);
elt_add(ry, ry, rx);
elt_add(ry, ry, t);
}
static void point_add(Uint8 *r, Uint8 *p, Uint8 *q)
@@ -252,52 +257,52 @@ static void point_add(Uint8 *r, Uint8 *p, Uint8 *q)
Uint8 s[30], t[30], u[30];
Uint8 *px, *py, *qx, *qy, *rx, *ry;
px = p;
py = p + 30;
qx = q;
qy = q + 30;
rx = r;
ry = r + 30;
px = p;
py = p + 30;
qx = q;
qy = q + 30;
rx = r;
ry = r + 30;
if (point_is_zero(p)) {
elt_copy(rx, qx);
elt_copy(ry, qy);
return;
}
if (point_is_zero(p)) {
elt_copy(rx, qx);
elt_copy(ry, qy);
return;
}
if (point_is_zero(q)) {
elt_copy(rx, px);
elt_copy(ry, py);
return;
}
if (point_is_zero(q)) {
elt_copy(rx, px);
elt_copy(ry, py);
return;
}
elt_add(u, px, qx);
elt_add(u, px, qx);
if (elt_is_zero(u)) {
elt_add(u, py, qy);
if (elt_is_zero(u))
point_double(r, p);
else {
elt_zero(rx);
elt_zero(ry);
}
if (elt_is_zero(u)) {
elt_add(u, py, qy);
if (elt_is_zero(u))
point_double(r, p);
else {
elt_zero(rx);
elt_zero(ry);
}
return;
}
return;
}
elt_inv(t, u);
elt_add(u, py, qy);
elt_mul(s, t, u);
elt_inv(t, u);
elt_add(u, py, qy);
elt_mul(s, t, u);
elt_square(t, s);
elt_add(t, t, s);
elt_add(t, t, qx);
t[29] ^= 1;
elt_square(t, s);
elt_add(t, t, s);
elt_add(t, t, qx);
t[29] ^= 1;
elt_mul(u, s, t);
elt_add(s, u, py);
elt_add(rx, t, px);
elt_add(ry, s, rx);
elt_mul(u, s, t);
elt_add(s, u, py);
elt_add(rx, t, px);
elt_add(ry, s, rx);
}
static void point_mul(Uint8 *d, Uint8 *a, Uint8 *b) // a is bignum
@@ -305,21 +310,23 @@ static void point_mul(Uint8 *d, Uint8 *a, Uint8 *b) // a is bignum
Uint32 i;
Uint8 mask;
elt_zero(d);
elt_zero(d + 30);
elt_zero(d);
elt_zero(d + 30);
for (i = 0; i < 30; i++)
for (mask = 0x80; mask != 0; mask >>= 1) {
point_double(d, d);
if ((a[i] & mask) != 0)
point_add(d, d, b);
}
for (i = 0; i < 30; i++)
for (mask = 0x80; mask != 0; mask >>= 1) {
point_double(d, d);
if ((a[i] & mask) != 0)
point_add(d, d, b);
}
}
// DUPE FUNCTION! NUKE IT!!
void sillyRandom(Uint8 * rndArea, Uint8 count)
{
for(Uint16 i = 0; i < count; i++)
rndArea[i]=rand();
rndArea[i]=rand();
}
void generate_ecdsa(Uint8 *R, Uint8 *S, Uint8 *k, Uint8 *hash)
@@ -329,30 +336,30 @@ void generate_ecdsa(Uint8 *R, Uint8 *S, Uint8 *k, Uint8 *hash)
Uint8 m[30];
Uint8 minv[30];
Uint8 mG[60];
//FILE *fp;
//FILE *fp;
elt_zero(e);
memcpy(e + 10, hash, 20);
elt_zero(e);
memcpy(e + 10, hash, 20);
sillyRandom(m, sizeof(m));
m[0] = 0;
sillyRandom(m, sizeof(m));
m[0] = 0;
// R = (mG).x
// R = (mG).x
point_mul(mG, m, ec_G);
elt_copy(R, mG);
if (bn_compare(R, ec_N, 30) >= 0)
bn_sub_modulus(R, ec_N, 30);
point_mul(mG, m, ec_G);
elt_copy(R, mG);
if (bn_compare(R, ec_N, 30) >= 0)
bn_sub_modulus(R, ec_N, 30);
// S = m**-1*(e + Rk) (mod N)
// S = m**-1*(e + Rk) (mod N)
elt_copy(kk, k);
if (bn_compare(kk, ec_N, 30) >= 0)
bn_sub_modulus(kk, ec_N, 30);
bn_mul(S, R, kk, ec_N, 30);
bn_add(kk, S, e, ec_N, 30);
bn_inv(minv, m, ec_N, 30);
bn_mul(S, minv, kk, ec_N, 30);
elt_copy(kk, k);
if (bn_compare(kk, ec_N, 30) >= 0)
bn_sub_modulus(kk, ec_N, 30);
bn_mul(S, R, kk, ec_N, 30);
bn_add(kk, S, e, ec_N, 30);
bn_inv(minv, m, ec_N, 30);
bn_mul(S, minv, kk, ec_N, 30);
}
bool check_ecdsa(Uint8 *Q, Uint8 *R, Uint8 *S, Uint8 *hash)
@@ -362,28 +369,28 @@ bool check_ecdsa(Uint8 *Q, Uint8 *R, Uint8 *S, Uint8 *hash)
Uint8 w1[30], w2[30];
Uint8 r1[60], r2[60];
bn_inv(Sinv, S, ec_N, 30);
bn_inv(Sinv, S, ec_N, 30);
elt_zero(e);
memcpy(e + 10, hash, 20);
elt_zero(e);
memcpy(e + 10, hash, 20);
bn_mul(w1, e, Sinv, ec_N, 30);
bn_mul(w2, R, Sinv, ec_N, 30);
bn_mul(w1, e, Sinv, ec_N, 30);
bn_mul(w2, R, Sinv, ec_N, 30);
point_mul(r1, w1, ec_G);
point_mul(r2, w2, Q);
point_mul(r1, w1, ec_G);
point_mul(r2, w2, Q);
point_add(r1, r1, r2);
point_add(r1, r1, r2);
if (bn_compare(r1, ec_N, 30) >= 0)
bn_sub_modulus(r1, ec_N, 30);
if (bn_compare(r1, ec_N, 30) >= 0)
bn_sub_modulus(r1, ec_N, 30);
return (bn_compare(r1, R, 30) == 0);
return (bn_compare(r1, R, 30) == 0);
}
void ec_priv_to_pub(Uint8 *k, Uint8 *Q)
{
point_mul(Q, k, ec_G);
point_mul(Q, k, ec_G);
}
bool check_ec(Uint8 *ng, Uint8 *ap, Uint8 *sig, Uint8 *sig_hash)
@@ -392,28 +399,28 @@ bool check_ec(Uint8 *ng, Uint8 *ap, Uint8 *sig, Uint8 *sig_hash)
Uint8 *ng_Q, *ap_R, *ap_S;
Uint8 *ap_Q, *sig_R, *sig_S;
ng_Q = ng + 0x0108;
ap_R = ap + 0x04;
ap_S = ap + 0x22;
ng_Q = ng + 0x0108;
ap_R = ap + 0x04;
ap_S = ap + 0x22;
ap_hash = getSha1(ap+0x80, 0x100);
ap_Q = ap + 0x0108;
sig_R = sig;
sig_S = sig + 30;
ap_hash = getSha1(ap+0x80, 0x100);
ap_Q = ap + 0x0108;
sig_R = sig;
sig_S = sig + 30;
return check_ecdsa(ng_Q, ap_R, ap_S, ap_hash)
&& check_ecdsa(ap_Q, sig_R, sig_S, sig_hash);
return check_ecdsa(ng_Q, ap_R, ap_S, ap_hash)
&& check_ecdsa(ap_Q, sig_R, sig_S, sig_hash);
}
void make_ec_cert(Uint8 *cert, Uint8 *sig, char *signer, char *name, Uint8 *priv, Uint32 key_id )
{
memset(cert, 0, 0x180);
memset(cert, 0, 0x180);
*(Uint32*)(cert) = swapU32(0x10002);
memcpy((char*)cert + 4, sig, 60);
strcpy((char*)cert + 0x80, signer);
memcpy((char*)cert + 4, sig, 60);
strcpy((char*)cert + 0x80, signer);
*(Uint32*)(cert + 0xc0) = swapU32(2);
strcpy((char*)cert + 0xc4, name);
strcpy((char*)cert + 0xc4, name);
*(Uint32*)(cert + 0x104) = swapU32(key_id);
ec_priv_to_pub(priv, cert + 0x108);
ec_priv_to_pub(priv, cert + 0x108);
}

466
src/md5.c
View File

@@ -110,33 +110,33 @@
*/
static const uint8_t K[3][16] = {
/* Round 1: skipped (since it is simply sequential). */
{ 1, 6, 11, 0, 5, 10, 15, 4, 9, 14, 3, 8, 13, 2, 7, 12 }, /* R2 */
{ 5, 8, 11, 14, 1, 4, 7, 10, 13, 0, 3, 6, 9, 12, 15, 2 }, /* R3 */
{ 0, 7, 14, 5, 12, 3, 10, 1, 8, 15, 6, 13, 4, 11, 2, 9 } /* R4 */
/* Round 1: skipped (since it is simply sequential). */
{ 1, 6, 11, 0, 5, 10, 15, 4, 9, 14, 3, 8, 13, 2, 7, 12 }, /* R2 */
{ 5, 8, 11, 14, 1, 4, 7, 10, 13, 0, 3, 6, 9, 12, 15, 2 }, /* R3 */
{ 0, 7, 14, 5, 12, 3, 10, 1, 8, 15, 6, 13, 4, 11, 2, 9 } /* R4 */
};
static const uint8_t S[4][4] = { { 7, 12, 17, 22 }, /* Round 1 */
{ 5, 9, 14, 20 }, /* Round 2 */
{ 4, 11, 16, 23 }, /* Round 3 */
{ 6, 10, 15, 21 } /* Round 4 */
};
{ 5, 9, 14, 20 }, /* Round 2 */
{ 4, 11, 16, 23 }, /* Round 3 */
{ 6, 10, 15, 21 } /* Round 4 */
};
static const uint32_t T[4][16] = { { 0xd76aa478, 0xe8c7b756, 0x242070db, 0xc1bdceee, /* Round 1 */
0xf57c0faf, 0x4787c62a, 0xa8304613, 0xfd469501, 0x698098d8, 0x8b44f7af, 0xffff5bb1, 0x895cd7be, 0x6b901122, 0xfd987193,
0xa679438e, 0x49b40821 },
0xf57c0faf, 0x4787c62a, 0xa8304613, 0xfd469501, 0x698098d8, 0x8b44f7af, 0xffff5bb1, 0x895cd7be, 0x6b901122, 0xfd987193,
0xa679438e, 0x49b40821 },
{ 0xf61e2562, 0xc040b340, 0x265e5a51, 0xe9b6c7aa, /* Round 2 */
0xd62f105d, 0x02441453, 0xd8a1e681, 0xe7d3fbc8, 0x21e1cde6, 0xc33707d6, 0xf4d50d87, 0x455a14ed, 0xa9e3e905, 0xfcefa3f8,
0x676f02d9, 0x8d2a4c8a },
{ 0xf61e2562, 0xc040b340, 0x265e5a51, 0xe9b6c7aa, /* Round 2 */
0xd62f105d, 0x02441453, 0xd8a1e681, 0xe7d3fbc8, 0x21e1cde6, 0xc33707d6, 0xf4d50d87, 0x455a14ed, 0xa9e3e905, 0xfcefa3f8,
0x676f02d9, 0x8d2a4c8a },
{ 0xfffa3942, 0x8771f681, 0x6d9d6122, 0xfde5380c, /* Round 3 */
0xa4beea44, 0x4bdecfa9, 0xf6bb4b60, 0xbebfbc70, 0x289b7ec6, 0xeaa127fa, 0xd4ef3085, 0x04881d05, 0xd9d4d039, 0xe6db99e5,
0x1fa27cf8, 0xc4ac5665 },
{ 0xfffa3942, 0x8771f681, 0x6d9d6122, 0xfde5380c, /* Round 3 */
0xa4beea44, 0x4bdecfa9, 0xf6bb4b60, 0xbebfbc70, 0x289b7ec6, 0xeaa127fa, 0xd4ef3085, 0x04881d05, 0xd9d4d039, 0xe6db99e5,
0x1fa27cf8, 0xc4ac5665 },
{ 0xf4292244, 0x432aff97, 0xab9423a7, 0xfc93a039, /* Round 4 */
0x655b59c3, 0x8f0ccc92, 0xffeff47d, 0x85845dd1, 0x6fa87e4f, 0xfe2ce6e0, 0xa3014314, 0x4e0811a1, 0xf7537e82, 0xbd3af235,
0x2ad7d2bb, 0xeb86d391 }, };
{ 0xf4292244, 0x432aff97, 0xab9423a7, 0xfc93a039, /* Round 4 */
0x655b59c3, 0x8f0ccc92, 0xffeff47d, 0x85845dd1, 0x6fa87e4f, 0xfe2ce6e0, 0xa3014314, 0x4e0811a1, 0xf7537e82, 0xbd3af235,
0x2ad7d2bb, 0xeb86d391 }, };
/* -------------------------------------------------------------------------- **
* Macros:
@@ -197,87 +197,87 @@ static void Permute(uint32_t ABCD[4], const unsigned char block[64])
* ------------------------------------------------------------------------ **
*/
{
int round;
int i, j;
uint8_t s;
uint32_t a, b, c, d;
uint32_t KeepABCD[4];
uint32_t X[16];
int round;
int i, j;
uint8_t s;
uint32_t a, b, c, d;
uint32_t KeepABCD[4];
uint32_t X[16];
/* Store the current ABCD values for later re-use.
*/
for (i = 0; i < 4; i++)
KeepABCD[i] = ABCD[i];
/* Store the current ABCD values for later re-use.
*/
for (i = 0; i < 4; i++)
KeepABCD[i] = ABCD[i];
/* Convert the input block into an array of unsigned longs, taking care
* to read the block in Little Endian order (the algorithm assumes this).
* The uint32_t values are then handled in host order.
*/
for (i = 0, j = 0; i < 16; i++)
{
X[i] = (uint32_t) block[j++];
X[i] |= ((uint32_t) block[j++] << 8);
X[i] |= ((uint32_t) block[j++] << 16);
X[i] |= ((uint32_t) block[j++] << 24);
}
/* Convert the input block into an array of unsigned longs, taking care
* to read the block in Little Endian order (the algorithm assumes this).
* The uint32_t values are then handled in host order.
*/
for (i = 0, j = 0; i < 16; i++)
{
X[i] = (uint32_t) block[j++];
X[i] |= ((uint32_t) block[j++] << 8);
X[i] |= ((uint32_t) block[j++] << 16);
X[i] |= ((uint32_t) block[j++] << 24);
}
/* This loop performs the four rounds of permutations.
* The rounds are each very similar. The differences are in three areas:
* - The function (F, G, H, or I) used to perform bitwise permutations
* on the registers,
* - The order in which values from X[] are chosen.
* - Changes to the number of bits by which the registers are rotated.
* This implementation uses a switch statement to deal with some of the
* differences between rounds. Other differences are handled by storing
* values in arrays and using the round number to select the correct set
* of values.
*
* (My implementation appears to be a poor compromise between speed, size,
* and clarity. Ugh. [crh])
*/
for (round = 0; round < 4; round++)
{
for (i = 0; i < 16; i++)
{
j = (4 - (i % 4)) & 0x3; /* <j> handles the rotation of ABCD. */
s = S[round][i % 4]; /* <s> is the bit shift for this iteration. */
/* This loop performs the four rounds of permutations.
* The rounds are each very similar. The differences are in three areas:
* - The function (F, G, H, or I) used to perform bitwise permutations
* on the registers,
* - The order in which values from X[] are chosen.
* - Changes to the number of bits by which the registers are rotated.
* This implementation uses a switch statement to deal with some of the
* differences between rounds. Other differences are handled by storing
* values in arrays and using the round number to select the correct set
* of values.
*
* (My implementation appears to be a poor compromise between speed, size,
* and clarity. Ugh. [crh])
*/
for (round = 0; round < 4; round++)
{
for (i = 0; i < 16; i++)
{
j = (4 - (i % 4)) & 0x3; /* <j> handles the rotation of ABCD. */
s = S[round][i % 4]; /* <s> is the bit shift for this iteration. */
b = ABCD[(j + 1) & 0x3]; /* Copy the b,c,d values per ABCD rotation. */
c = ABCD[(j + 2) & 0x3]; /* This isn't really necessary, it just looks */
d = ABCD[(j + 3) & 0x3]; /* clean & will hopefully be optimized away. */
b = ABCD[(j + 1) & 0x3]; /* Copy the b,c,d values per ABCD rotation. */
c = ABCD[(j + 2) & 0x3]; /* This isn't really necessary, it just looks */
d = ABCD[(j + 3) & 0x3]; /* clean & will hopefully be optimized away. */
/* The actual perumation function.
* This is broken out to minimize the code within the switch().
*/
switch (round)
{
case 0:
/* round 1 */
a = md5F( b, c, d ) + X[i];
break;
case 1:
/* round 2 */
a = md5G( b, c, d ) + X[K[0][i]];
break;
case 2:
/* round 3 */
a = md5H( b, c, d ) + X[K[1][i]];
break;
default:
/* round 4 */
a = md5I( b, c, d ) + X[K[2][i]];
break;
}
a = 0xFFFFFFFF & (ABCD[j] + a + T[round][i]);
ABCD[j] = b + (0xFFFFFFFF & ((a << s) | (a >> (32 - s))));
}
}
/* The actual perumation function.
* This is broken out to minimize the code within the switch().
*/
switch (round)
{
case 0:
/* round 1 */
a = md5F( b, c, d ) + X[i];
break;
case 1:
/* round 2 */
a = md5G( b, c, d ) + X[K[0][i]];
break;
case 2:
/* round 3 */
a = md5H( b, c, d ) + X[K[1][i]];
break;
default:
/* round 4 */
a = md5I( b, c, d ) + X[K[2][i]];
break;
}
a = 0xFFFFFFFF & (ABCD[j] + a + T[round][i]);
ABCD[j] = b + (0xFFFFFFFF & ((a << s) | (a >> (32 - s))));
}
}
/* Use the stored original A, B, C, D values to perform
* one last convolution.
*/
for (i = 0; i < 4; i++)
ABCD[i] = 0xFFFFFFFF & (ABCD[i] + KeepABCD[i]);
/* Use the stored original A, B, C, D values to perform
* one last convolution.
*/
for (i = 0; i < 4; i++)
ABCD[i] = 0xFFFFFFFF & (ABCD[i] + KeepABCD[i]);
} /* Permute */
@@ -314,22 +314,22 @@ auth_md5Ctx *auth_md5InitCtx(auth_md5Ctx *ctx)
* ------------------------------------------------------------------------ **
*/
{
ctx->len = 0;
ctx->b_used = 0;
ctx->len = 0;
ctx->b_used = 0;
ctx->ABCD[0] = 0x67452301; /* The array ABCD[] contains the four 4-byte */
ctx->ABCD[1] = 0xefcdab89; /* "registers" that are manipulated to */
ctx->ABCD[2] = 0x98badcfe; /* produce the MD5 digest. The input acts */
ctx->ABCD[3] = 0x10325476; /* upon the registers, not the other way */
/* 'round. The initial values are those */
/* given in RFC 1321 (pg. 4). Note, however, that RFC 1321 */
/* provides these values as bytes, not as longwords, and the */
/* bytes are arranged in little-endian order as if they were */
/* the bytes of (little endian) 32-bit ints. That's */
/* confusing as all getout (to me, anyway). The values given */
/* here are provided as 32-bit values in C language format, */
/* so they are endian-agnostic. */
return (ctx);
ctx->ABCD[0] = 0x67452301; /* The array ABCD[] contains the four 4-byte */
ctx->ABCD[1] = 0xefcdab89; /* "registers" that are manipulated to */
ctx->ABCD[2] = 0x98badcfe; /* produce the MD5 digest. The input acts */
ctx->ABCD[3] = 0x10325476; /* upon the registers, not the other way */
/* 'round. The initial values are those */
/* given in RFC 1321 (pg. 4). Note, however, that RFC 1321 */
/* provides these values as bytes, not as longwords, and the */
/* bytes are arranged in little-endian order as if they were */
/* the bytes of (little endian) 32-bit ints. That's */
/* confusing as all getout (to me, anyway). The values given */
/* here are provided as 32-bit values in C language format, */
/* so they are endian-agnostic. */
return (ctx);
} /* auth_md5InitCtx */
auth_md5Ctx *auth_md5SumCtx(auth_md5Ctx *ctx, const unsigned char *src, const int len)
@@ -349,29 +349,29 @@ auth_md5Ctx *auth_md5SumCtx(auth_md5Ctx *ctx, const unsigned char *src, const in
* ------------------------------------------------------------------------ **
*/
{
int i;
int i;
/* Add the new block's length to the total length.
*/
ctx->len += (uint32_t) len;
/* Add the new block's length to the total length.
*/
ctx->len += (uint32_t) len;
/* Copy the new block's data into the context block.
* Call the Permute() function whenever the context block is full.
*/
for (i = 0; i < len; i++)
{
ctx->block[ctx->b_used] = src[i];
(ctx->b_used)++;
if (64 == ctx->b_used)
{
Permute(ctx->ABCD, ctx->block);
ctx->b_used = 0;
}
}
/* Copy the new block's data into the context block.
* Call the Permute() function whenever the context block is full.
*/
for (i = 0; i < len; i++)
{
ctx->block[ctx->b_used] = src[i];
(ctx->b_used)++;
if (64 == ctx->b_used)
{
Permute(ctx->ABCD, ctx->block);
ctx->b_used = 0;
}
}
/* Return the updated context.
*/
return (ctx);
/* Return the updated context.
*/
return (ctx);
} /* auth_md5SumCtx */
auth_md5Ctx *auth_md5CloseCtx(auth_md5Ctx *ctx, unsigned char *dst)
@@ -394,57 +394,57 @@ auth_md5Ctx *auth_md5CloseCtx(auth_md5Ctx *ctx, unsigned char *dst)
* ------------------------------------------------------------------------ **
*/
{
int i;
uint32_t l;
int i;
uint32_t l;
/* Add the required 0x80 padding initiator byte.
* The auth_md5SumCtx() function always permutes and resets the context
* block when it gets full, so we know that there must be at least one
* free byte in the context block.
*/
ctx->block[ctx->b_used] = 0x80;
(ctx->b_used)++;
/* Add the required 0x80 padding initiator byte.
* The auth_md5SumCtx() function always permutes and resets the context
* block when it gets full, so we know that there must be at least one
* free byte in the context block.
*/
ctx->block[ctx->b_used] = 0x80;
(ctx->b_used)++;
/* Zero out any remaining free bytes in the context block.
*/
for (i = ctx->b_used; i < 64; i++)
ctx->block[i] = 0;
/* Zero out any remaining free bytes in the context block.
*/
for (i = ctx->b_used; i < 64; i++)
ctx->block[i] = 0;
/* We need 8 bytes to store the length field.
* If we don't have 8, call Permute() and reset the context block.
*/
if (56 < ctx->b_used)
{
Permute(ctx->ABCD, ctx->block);
for (i = 0; i < 64; i++)
ctx->block[i] = 0;
}
/* We need 8 bytes to store the length field.
* If we don't have 8, call Permute() and reset the context block.
*/
if (56 < ctx->b_used)
{
Permute(ctx->ABCD, ctx->block);
for (i = 0; i < 64; i++)
ctx->block[i] = 0;
}
/* Add the total length and perform the final perumation.
* Note: The 60'th byte is read from the *original* <ctx->len> value
* and shifted to the correct position. This neatly avoids
* any MAXINT numeric overflow issues.
*/
l = ctx->len << 3;
for (i = 0; i < 4; i++)
ctx->block[56 + i] |= GetLongByte( l, i );
ctx->block[60] = ((GetLongByte( ctx->len, 3 ) & 0xE0) >> 5); /* See Above! */
Permute(ctx->ABCD, ctx->block);
/* Add the total length and perform the final perumation.
* Note: The 60'th byte is read from the *original* <ctx->len> value
* and shifted to the correct position. This neatly avoids
* any MAXINT numeric overflow issues.
*/
l = ctx->len << 3;
for (i = 0; i < 4; i++)
ctx->block[56 + i] |= GetLongByte( l, i );
ctx->block[60] = ((GetLongByte( ctx->len, 3 ) & 0xE0) >> 5); /* See Above! */
Permute(ctx->ABCD, ctx->block);
/* Now copy the result into the output buffer and we're done.
*/
for (i = 0; i < 4; i++)
{
dst[0 + i] = GetLongByte( ctx->ABCD[0], i );
dst[4 + i] = GetLongByte( ctx->ABCD[1], i );
dst[8 + i] = GetLongByte( ctx->ABCD[2], i );
dst[12 + i] = GetLongByte( ctx->ABCD[3], i );
}
/* Now copy the result into the output buffer and we're done.
*/
for (i = 0; i < 4; i++)
{
dst[0 + i] = GetLongByte( ctx->ABCD[0], i );
dst[4 + i] = GetLongByte( ctx->ABCD[1], i );
dst[8 + i] = GetLongByte( ctx->ABCD[2], i );
dst[12 + i] = GetLongByte( ctx->ABCD[3], i );
}
/* Return the context.
* This is done for compatibility with the other auth_md5*Ctx() functions.
*/
return (ctx);
/* Return the context.
* This is done for compatibility with the other auth_md5*Ctx() functions.
*/
return (ctx);
} /* auth_md5CloseCtx */
unsigned char * MD5(unsigned char *dst, const unsigned char *src, const int len)
@@ -481,13 +481,13 @@ unsigned char * MD5(unsigned char *dst, const unsigned char *src, const int len)
* ------------------------------------------------------------------------ **
*/
{
auth_md5Ctx ctx[1];
auth_md5Ctx ctx[1];
(void) auth_md5InitCtx(ctx); /* Open a context. */
(void) auth_md5SumCtx(ctx, src, len); /* Pass only one block. */
(void) auth_md5CloseCtx(ctx, dst); /* Close the context. */
(void) auth_md5InitCtx(ctx); /* Open a context. */
(void) auth_md5SumCtx(ctx, src, len); /* Pass only one block. */
(void) auth_md5CloseCtx(ctx, dst); /* Close the context. */
return (dst); /* Makes life easy. */
return (dst); /* Makes life easy. */
} /* auth_md5Sum */
unsigned char * MD5fromFile(unsigned char *dst, const char *src)
@@ -522,89 +522,89 @@ unsigned char * MD5fromFile(unsigned char *dst, const char *src)
* ------------------------------------------------------------------------ **
*/
{
auth_md5Ctx ctx[1];
auth_md5Ctx ctx[1];
FILE * file;
unsigned int blksize = 0;
unsigned int read = 0;
unsigned int filesize;
unsigned char* buffer;
FILE * file;
unsigned int blksize = 0;
unsigned int read = 0;
unsigned int filesize;
unsigned char* buffer;
file = fopen(src, "rb");
file = fopen(src, "rb");
if (file == NULL)
{
return NULL;
}
if (file == NULL)
{
return NULL;
}
(void) auth_md5InitCtx(ctx); /* Open a context. */
(void) auth_md5InitCtx(ctx); /* Open a context. */
fseek(file, 0, SEEK_END);
fseek(file, 0, SEEK_END);
filesize = ftell(file);
rewind(file);
rewind(file);
if (filesize < 1048576) //1MB cache for files bigger than 1 MB
blksize = filesize;
else blksize = 1048576;
if (filesize < 1048576) //1MB cache for files bigger than 1 MB
blksize = filesize;
else blksize = 1048576;
buffer = malloc(blksize);
buffer = malloc(blksize);
if (buffer == NULL)
{
//no memory
fclose(file);
return NULL;
}
if (buffer == NULL)
{
//no memory
fclose(file);
return NULL;
}
do
{
read = fread(buffer, 1, blksize, file);
(void) auth_md5SumCtx(ctx, buffer, read); /* Pass only one block. */
do
{
read = fread(buffer, 1, blksize, file);
(void) auth_md5SumCtx(ctx, buffer, read); /* Pass only one block. */
} while (read > 0);
} while (read > 0);
fclose(file);
free(buffer);
fclose(file);
free(buffer);
(void) auth_md5CloseCtx(ctx, dst); /* Close the context. */
(void) auth_md5CloseCtx(ctx, dst); /* Close the context. */
return (dst); /* Makes life easy. */
return (dst); /* Makes life easy. */
} /* auth_md5Sum */
const char * MD5ToString(const unsigned char * hash, char * dst)
{
char hexchar[3];
short i = 0, n = 0;
char hexchar[3];
short i = 0, n = 0;
for (i = 0; i < 16; i++)
{
sprintf(hexchar, "%02X", hash[i]);
for (i = 0; i < 16; i++)
{
sprintf(hexchar, "%02X", hash[i]);
dst[n++] = hexchar[0];
dst[n++] = hexchar[1];
}
dst[n++] = hexchar[0];
dst[n++] = hexchar[1];
}
dst[n] = 0x00;
dst[n] = 0x00;
return dst;
return dst;
}
unsigned char * StringToMD5(const char * hash, unsigned char * dst)
{
char hexchar[2];
short i = 0, n = 0;
char hexchar[2];
short i = 0, n = 0;
for (i = 0; i < 16; i++)
{
hexchar[0] = hash[n++];
hexchar[1] = hash[n++];
for (i = 0; i < 16; i++)
{
hexchar[0] = hash[n++];
hexchar[1] = hash[n++];
dst[i] = STR2HEX( hexchar[0] );
dst[i] <<= 4;
dst[i] += STR2HEX( hexchar[1] );
}
dst[i] = STR2HEX( hexchar[0] );
dst[i] <<= 4;
dst[i] += STR2HEX( hexchar[1] );
}
return dst;
return dst;
}
/* ========================================================================== */

View File

@@ -38,16 +38,16 @@
*
*/
#include "sha1.h"
#include <string.h>
#include "sha1.h"
#include <string.h>
#include <utility.hpp>
/*
* Define the circular shift macro
*/
#define SHA1CircularShift(bits,word) \
((((word) << (bits)) & 0xFFFFFFFF) | \
((word) >> (32-(bits))))
((((word) << (bits)) & 0xFFFFFFFF) | \
((word) >> (32-(bits))))
/* Function prototypes */
void SHA1ProcessMessageBlock(SHA1Context *);
@@ -108,13 +108,13 @@ int SHA1Result(SHA1Context *context)
if (context->Corrupted)
{
return 0;
return 0;
}
if (!context->Computed)
{
SHA1PadMessage(context);
context->Computed = 1;
SHA1PadMessage(context);
context->Computed = 1;
}
return 1;
@@ -143,46 +143,46 @@ int SHA1Result(SHA1Context *context)
*
*/
void SHA1Input( SHA1Context *context,
const unsigned char *message_array,
unsigned length)
const unsigned char *message_array,
unsigned length)
{
if (!length)
{
return;
return;
}
if (context->Computed || context->Corrupted)
{
context->Corrupted = 1;
return;
context->Corrupted = 1;
return;
}
while(length-- && !context->Corrupted)
{
context->Message_Block[context->Message_Block_Index++] =
(*message_array & 0xFF);
context->Message_Block[context->Message_Block_Index++] =
(*message_array & 0xFF);
context->Length_Low += 8;
/* Force it to 32 bits */
context->Length_Low &= 0xFFFFFFFF;
if (context->Length_Low == 0)
{
context->Length_High++;
/* Force it to 32 bits */
context->Length_High &= 0xFFFFFFFF;
if (context->Length_High == 0)
{
/* Message is too long */
context->Corrupted = 1;
}
}
context->Length_Low += 8;
/* Force it to 32 bits */
context->Length_Low &= 0xFFFFFFFF;
if (context->Length_Low == 0)
{
context->Length_High++;
/* Force it to 32 bits */
context->Length_High &= 0xFFFFFFFF;
if (context->Length_High == 0)
{
/* Message is too long */
context->Corrupted = 1;
}
}
if (context->Message_Block_Index == 64)
{
SHA1ProcessMessageBlock(context);
}
if (context->Message_Block_Index == 64)
{
SHA1ProcessMessageBlock(context);
}
message_array++;
message_array++;
}
}
@@ -210,11 +210,11 @@ void SHA1ProcessMessageBlock(SHA1Context *context)
{
const unsigned K[] = /* Constants defined in SHA-1 */
{
0x5A827999,
0x6ED9EBA1,
0x8F1BBCDC,
0xCA62C1D6
};
0x5A827999,
0x6ED9EBA1,
0x8F1BBCDC,
0xCA62C1D6
};
int t; /* Loop counter */
unsigned temp; /* Temporary word value */
unsigned W[80]; /* Word sequence */
@@ -225,15 +225,15 @@ void SHA1ProcessMessageBlock(SHA1Context *context)
*/
for(t = 0; t < 16; t++)
{
W[t] = ((unsigned) context->Message_Block[t * 4]) << 24;
W[t] |= ((unsigned) context->Message_Block[t * 4 + 1]) << 16;
W[t] |= ((unsigned) context->Message_Block[t * 4 + 2]) << 8;
W[t] |= ((unsigned) context->Message_Block[t * 4 + 3]);
W[t] = ((unsigned) context->Message_Block[t * 4]) << 24;
W[t] |= ((unsigned) context->Message_Block[t * 4 + 1]) << 16;
W[t] |= ((unsigned) context->Message_Block[t * 4 + 2]) << 8;
W[t] |= ((unsigned) context->Message_Block[t * 4 + 3]);
}
for(t = 16; t < 80; t++)
{
W[t] = SHA1CircularShift(1,W[t-3] ^ W[t-8] ^ W[t-14] ^ W[t-16]);
W[t] = SHA1CircularShift(1,W[t-3] ^ W[t-8] ^ W[t-14] ^ W[t-16]);
}
A = context->Message_Digest[0];
@@ -244,60 +244,60 @@ void SHA1ProcessMessageBlock(SHA1Context *context)
for(t = 0; t < 20; t++)
{
temp = SHA1CircularShift(5,A) +
((B & C) | ((~B) & D)) + E + W[t] + K[0];
temp &= 0xFFFFFFFF;
E = D;
D = C;
C = SHA1CircularShift(30,B);
B = A;
A = temp;
temp = SHA1CircularShift(5,A) +
((B & C) | ((~B) & D)) + E + W[t] + K[0];
temp &= 0xFFFFFFFF;
E = D;
D = C;
C = SHA1CircularShift(30,B);
B = A;
A = temp;
}
for(t = 20; t < 40; t++)
{
temp = SHA1CircularShift(5,A) + (B ^ C ^ D) + E + W[t] + K[1];
temp &= 0xFFFFFFFF;
E = D;
D = C;
C = SHA1CircularShift(30,B);
B = A;
A = temp;
temp = SHA1CircularShift(5,A) + (B ^ C ^ D) + E + W[t] + K[1];
temp &= 0xFFFFFFFF;
E = D;
D = C;
C = SHA1CircularShift(30,B);
B = A;
A = temp;
}
for(t = 40; t < 60; t++)
{
temp = SHA1CircularShift(5,A) +
((B & C) | (B & D) | (C & D)) + E + W[t] + K[2];
temp &= 0xFFFFFFFF;
E = D;
D = C;
C = SHA1CircularShift(30,B);
B = A;
A = temp;
temp = SHA1CircularShift(5,A) +
((B & C) | (B & D) | (C & D)) + E + W[t] + K[2];
temp &= 0xFFFFFFFF;
E = D;
D = C;
C = SHA1CircularShift(30,B);
B = A;
A = temp;
}
for(t = 60; t < 80; t++)
{
temp = SHA1CircularShift(5,A) + (B ^ C ^ D) + E + W[t] + K[3];
temp &= 0xFFFFFFFF;
E = D;
D = C;
C = SHA1CircularShift(30,B);
B = A;
A = temp;
temp = SHA1CircularShift(5,A) + (B ^ C ^ D) + E + W[t] + K[3];
temp &= 0xFFFFFFFF;
E = D;
D = C;
C = SHA1CircularShift(30,B);
B = A;
A = temp;
}
context->Message_Digest[0] =
(context->Message_Digest[0] + A) & 0xFFFFFFFF;
(context->Message_Digest[0] + A) & 0xFFFFFFFF;
context->Message_Digest[1] =
(context->Message_Digest[1] + B) & 0xFFFFFFFF;
(context->Message_Digest[1] + B) & 0xFFFFFFFF;
context->Message_Digest[2] =
(context->Message_Digest[2] + C) & 0xFFFFFFFF;
(context->Message_Digest[2] + C) & 0xFFFFFFFF;
context->Message_Digest[3] =
(context->Message_Digest[3] + D) & 0xFFFFFFFF;
(context->Message_Digest[3] + D) & 0xFFFFFFFF;
context->Message_Digest[4] =
(context->Message_Digest[4] + E) & 0xFFFFFFFF;
(context->Message_Digest[4] + E) & 0xFFFFFFFF;
context->Message_Block_Index = 0;
}
@@ -335,26 +335,26 @@ void SHA1PadMessage(SHA1Context *context)
*/
if (context->Message_Block_Index > 55)
{
context->Message_Block[context->Message_Block_Index++] = 0x80;
while(context->Message_Block_Index < 64)
{
context->Message_Block[context->Message_Block_Index++] = 0;
}
context->Message_Block[context->Message_Block_Index++] = 0x80;
while(context->Message_Block_Index < 64)
{
context->Message_Block[context->Message_Block_Index++] = 0;
}
SHA1ProcessMessageBlock(context);
SHA1ProcessMessageBlock(context);
while(context->Message_Block_Index < 56)
{
context->Message_Block[context->Message_Block_Index++] = 0;
}
while(context->Message_Block_Index < 56)
{
context->Message_Block[context->Message_Block_Index++] = 0;
}
}
else
{
context->Message_Block[context->Message_Block_Index++] = 0x80;
while(context->Message_Block_Index < 56)
{
context->Message_Block[context->Message_Block_Index++] = 0;
}
context->Message_Block[context->Message_Block_Index++] = 0x80;
while(context->Message_Block_Index < 56)
{
context->Message_Block[context->Message_Block_Index++] = 0;
}
}
/*
@@ -370,27 +370,27 @@ void SHA1PadMessage(SHA1Context *context)
context->Message_Block[63] = (context->Length_Low) & 0xFF;
SHA1ProcessMessageBlock(context);
}
Uint8* getSha1( Uint8 * stuff, Uint32 stuff_size )
}
Uint8* getSha1( Uint8 * stuff, Uint32 stuff_size )
{
SHA1Context sha;
SHA1Reset( &sha );
SHA1Context sha;
SHA1Reset( &sha );
SHA1Input( &sha, (const Uint8*)stuff, stuff_size );
if( !SHA1Result( &sha ) )
return 0;
if( !SHA1Result( &sha ) )
return 0;
Uint8* ret = new Uint8[20];
memset(ret, 0, 20);
memset(ret, 0, 20);
for( int i = 0; i < 5 ; i++ )
{
int val = sha.Message_Digest[ i ];
for( int i = 0; i < 5 ; i++ )
{
int val = sha.Message_Digest[ i ];
if (!isSystemBigEndian())
val = swap32(val);
memcpy( (char*)ret + ( i * 4 ), &val, 4 );
}
memcpy( (char*)ret + ( i * 4 ), &val, 4 );
}
return ret;
return ret;
}

View File

@@ -15,7 +15,7 @@
#include "utility.hpp"
#include <iostream>
#include <string.h>
#include <string.h>
#include <stdlib.h>
bool isEmpty(Int8* buf, size_t size)
@@ -35,14 +35,14 @@ short swap16(short val )
unsigned int swapU32(unsigned int val)
{
val = (val & 0x0000FFFF) << 16 | (val & 0xFFFF0000) >> 16;
val = (val & 0x0000FFFF) << 16 | (val & 0xFFFF0000) >> 16;
val = (val & 0x00FF00FF) << 8 | (val & 0xFF00FF00) >> 8;
return (Uint32)val;
}
int swap32( int val )
{
val = (val & 0x0000FFFF) << 16 | (val & 0xFFFF0000) >> 16;
val = (val & 0x0000FFFF) << 16 | (val & 0xFFFF0000) >> 16;
val = (val & 0x00FF00FF) << 8 | (val & 0xFF00FF00) >> 8;
return val;
}
@@ -64,11 +64,11 @@ bool isSystemBigEndian()
char* test = (char*)"\xFE\xFF";
return (*(unsigned short*)test == 0xFEFF);
}
void fillRandom(Uint8 * rndArea, Uint8 count)
{
for(Uint16 i = 0; i < count; i++)
rndArea[i]=rand();
void fillRandom(Uint8 * rndArea, Uint8 count)
{
for(Uint16 i = 0; i < count; i++)
rndArea[i]=rand();
}
float swapFloat(float val)
@@ -95,10 +95,70 @@ double swapDouble(double val)
retFloat[1] = convFloat[6];
retFloat[2] = convFloat[5];
retFloat[3] = convFloat[4];
retFloat[0] = convFloat[3];
retFloat[1] = convFloat[2];
retFloat[2] = convFloat[1];
retFloat[3] = convFloat[0];
retFloat[4] = convFloat[3];
retFloat[5] = convFloat[2];
retFloat[6] = convFloat[1];
retFloat[7] = convFloat[0];
return (double)((Uint64)retVal);
}
}
//src points to the yaz0 source data (to the "real" source data, not at the header!)
//dst points to a buffer uncompressedSize bytes large (you get uncompressedSize from
//the second 4 bytes in the Yaz0 header).
void yaz0Decode(Uint8* src, Uint8* dst, Uint32 uncompressedSize)
{
Uint32 srcPlace = 0, dstPlace = 0; //current read/write positions
Int32 validBitCount = 0; //number of valid bits left in "code" byte
Uint8 currCodeByte;
while(dstPlace < uncompressedSize)
{
//read new "code" byte if the current one is used up
if(validBitCount == 0)
{
currCodeByte = src[srcPlace];
++srcPlace;
validBitCount = 8;
}
if((currCodeByte & 0x80) != 0)
{
//straight copy
dst[dstPlace] = src[srcPlace];
dstPlace++;
srcPlace++;
}
else
{
//RLE part
Uint8 byte1 = src[srcPlace];
Uint8 byte2 = src[srcPlace + 1];
srcPlace += 2;
Uint32 dist = ((byte1 & 0xF) << 8) | byte2;
Uint32 copySource = dstPlace - (dist + 1);
Uint32 numBytes = byte1 >> 4;
if(numBytes == 0)
{
numBytes = src[srcPlace] + 0x12;
srcPlace++;
}
else
numBytes += 2;
//copy run
for(Uint32 i = 0; i < numBytes; ++i)
{
dst[dstPlace] = dst[copySource];
copySource++;
dstPlace++;
}
}
//use next bit from "code" byte
currCodeByte <<= 1;
validBitCount-=1;
}
}