13 Commits

Author SHA1 Message Date
1a389de296 * Generalize ZQuestFile and incremented version major to 2
* Fixed a bug in Stream::writeBit where it wasn't correctly setting the flag
2014-04-18 18:36:46 -07:00
ebca406d71 * Added progress callback to Binary reader 2014-02-22 00:25:43 -08:00
9c38e96403 * Add missing readUByte to stream 2014-02-12 18:55:38 -08:00
Antidote
740fbd4273 * Working on Wii Port 2013-09-08 20:36:54 -07:00
baf16a6fbd * Added SkywardSword classes
* Added missing readUBytes function in zelda::io::Stream
2013-07-27 18:42:11 -07:00
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d06c96d3aa * Standardized Exception messages
* Added zelda::error namespace
* Moved all Exceptions to zelda::error
* Moved all Read/Write classes to zelda::io
* Added "base" to all classes that inherit from BinaryReader/Writers
* Changed all references to BinaryReader/Writer functions to base for
readability.
2013-07-21 00:49:07 -07:00
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e86d64e7bb * Fix botched commit (forgot -a) 2013-07-20 20:57:20 -07:00
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1e2065b352 * Fix bug in BinaryReader where it wasn't correctly reading in all the data 2013-01-29 13:46:05 -08:00
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a0e341f5cf * Forgot to implement isOpenForRead/Writing in TextStream
* Changed isOpenForReading/Writing to const int Stream
2013-01-27 12:28:59 -08:00
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f644c7d1a3 * Changed how TextStream works; It's now less derpish and doesn't
produce a corrupted buffer everytime you edit a line.
2013-01-27 08:49:48 -08:00
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29b1c842f2 * Completed documentation 2013-01-26 17:19:49 -08:00
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506556e1ae * Nearly done with the documentation
* Changed BinaryReader/Writer to read and write in 512 byte chunks by
default
2013-01-26 16:13:19 -08:00
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ad0505a501 First Commit 2013-01-26 12:19:24 -08:00