Antidote
1a389de296
* Generalize ZQuestFile and incremented version major to 2
...
* Fixed a bug in Stream::writeBit where it wasn't correctly setting the flag
2014-04-18 18:36:46 -07:00
Antidote
77599bad3a
Fix non-Qt build
2014-03-21 19:27:29 -07:00
Antidote
f77b394c6b
Merge branch 'master' of https://github.com/Antidote/libzelda
...
Conflicts:
src/SpriteFileReader.cpp
2014-02-26 21:56:01 -08:00
Antidote
966efd3dd2
* Finish refactor
2014-02-26 21:47:39 -08:00
Antidote
304baa45bb
* Fixed some bugs
2014-02-26 21:46:26 -08:00
Antidote
ebca406d71
* Added progress callback to Binary reader
2014-02-22 00:25:43 -08:00
Antidote
9c38e96403
* Add missing readUByte to stream
2014-02-12 18:55:38 -08:00
Antidote
5552a24628
* Add LZO support
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* Add qmake include file
2014-02-11 17:39:10 -08:00
Antidote
9c64071bc0
* Remove updateTexture in SpritePart
2014-01-25 21:15:24 -08:00
Antidote
3afe76c70e
* Added Sakura Sprite
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* Renamed SSFile* and SSQuest to SkywardSword*
2014-01-25 20:56:04 -08:00
Antidote
aa5c37856f
Added join in zelda::utility
2014-01-25 20:54:36 -08:00
Antidote
164dff3926
* Parsebool
2014-01-11 10:27:29 -08:00
Antidote
428438cf89
* Changed zelda::utility::countChar to use a pointer to lastOccur rather than a reference
2014-01-10 13:13:06 -08:00
Antidote
c8b382f754
* Fixed WiiSaveReader/Writer
2013-09-28 08:14:13 -07:00
Antidote
8ad0c00613
* Added Checksums utility namespace
2013-09-11 09:39:20 -07:00
Antidote
740fbd4273
* Working on Wii Port
2013-09-08 20:36:54 -07:00
Antidote
baf16a6fbd
* Added SkywardSword classes
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* Added missing readUBytes function in zelda::io::Stream
2013-07-27 18:42:11 -07:00
Antidote
162d2753dc
* Squashed a bug in ZQuestFile
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* Moved yaz0Decode to zelda::compression
* Added yaz0Encode (NOT TESTED)
2013-07-26 23:39:03 -07:00
Antidote
b7b4df52f3
* Fixed compression code, old code was unreliable and failed at random
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(don't use zlib's compress function)
* More refactory work, ready for merge
2013-07-21 20:06:54 -07:00
Antidote
d06c96d3aa
* Standardized Exception messages
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* Added zelda::error namespace
* Moved all Exceptions to zelda::error
* Moved all Read/Write classes to zelda::io
* Added "base" to all classes that inherit from BinaryReader/Writers
* Changed all references to BinaryReader/Writer functions to base for
readability.
2013-07-21 00:49:07 -07:00
Antidote
0fc335ef14
>.>
2013-07-20 21:19:01 -07:00
Antidote
e86d64e7bb
* Fix botched commit (forgot -a)
2013-07-20 20:57:20 -07:00
Antidote
8234d33f0d
* Fix botched push
2013-07-20 20:51:26 -07:00
Antidote
cb44123d15
* Added ZQuest* Classes for exporting Savedata
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* Removed ALTTPStructs.cpp
* Added Compression namespace
* Restructured library
2013-07-20 20:48:30 -07:00
Antidote
b8e1872ba0
* Forgot src/WiiImage.cpp
2013-03-21 13:33:40 -07:00
Antidote
e4cec5788b
* Added ALTTP to libzelda
...
* Added License header
2013-02-16 10:28:30 -08:00
Antidote
2a5f4add1c
* Get libzelda compiling
2013-02-15 20:30:51 -08:00
Antidote
24f6a1715a
* Merge libwiisave with libzelda
2013-02-15 20:22:16 -08:00
Antidote
1e2065b352
* Fix bug in BinaryReader where it wasn't correctly reading in all the data
2013-01-29 13:46:05 -08:00
Antidote
5392d21653
* Fix AccessMode check
2013-01-27 18:54:30 -08:00
Antidote
7898fb6ef0
* Fix isOpenWriting (implentation was erroneously named)
2013-01-27 17:39:52 -08:00
Antidote
a0e341f5cf
* Forgot to implement isOpenForRead/Writing in TextStream
...
* Changed isOpenForReading/Writing to const int Stream
2013-01-27 12:28:59 -08:00
Antidote
6c5e489f71
* Forgot writeLineAt in TextStream
2013-01-27 12:25:01 -08:00
Antidote
2e53be3baa
* Finished adding features to TextStream
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* Finished Documentation of TextStream
2013-01-27 12:13:09 -08:00
Antidote
f644c7d1a3
* Changed how TextStream works; It's now less derpish and doesn't
...
produce a corrupted buffer everytime you edit a line.
2013-01-27 08:49:48 -08:00
Antidote
3c8b493014
* Added TextStream, needs documentation but it's functional
2013-01-26 21:57:53 -08:00
Antidote
29b1c842f2
* Completed documentation
2013-01-26 17:19:49 -08:00
Antidote
506556e1ae
* Nearly done with the documentation
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* Changed BinaryReader/Writer to read and write in 512 byte chunks by
default
2013-01-26 16:13:19 -08:00
Antidote
ad0505a501
First Commit
2013-01-26 12:19:24 -08:00