Phillip Stephens
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05db171ac4
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* Add Variadic arguments to THROW_* macros
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2014-05-30 17:40:35 -07:00 |
Phillip Stephens
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dfb0ce0b4f
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* Add fill to Stream
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2014-05-15 00:41:54 -07:00 |
Phillip Stephens
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a19520ea1e
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* Add windows specific wrappers
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2014-05-14 22:42:20 -07:00 |
Phillip Stephens
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c0974d511a
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* Added filepath implementation in BinaryReader
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2014-04-29 19:29:51 -07:00 |
Phillip Stephens
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da7781f78e
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* Revert swap*
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2014-04-28 19:31:32 -07:00 |
Phillip Stephens
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6150d728a5
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* Changed swap* functions to both return, and take a reference
* Fixed writeInt64 in FileWriter
* Fixed ec.cpp on big endian systems
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2014-04-25 15:17:52 -07:00 |
Phillip Stephens
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b7c359ea40
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* Fix FileReader
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2014-04-24 19:01:24 -07:00 |
Phillip Stephens
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0d0da95200
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* Fix but in ZQuest, where gameString was being improperly assigned
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2014-04-20 04:51:38 -07:00 |
Phillip Stephens
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d54dc30cb6
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* Remove remaining references to libZelda
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2014-04-20 03:28:28 -07:00 |
Antidote
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ec4167abca
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* Major rewrite
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2014-04-20 02:14:15 -07:00 |