Commit Graph

10 Commits

Author SHA1 Message Date
Antidote 9c38e96403 * Add missing readUByte to stream 2014-02-12 18:55:38 -08:00
Antidote 740fbd4273 * Working on Wii Port 2013-09-08 20:36:54 -07:00
Antidote baf16a6fbd * Added SkywardSword classes
* Added missing readUBytes function in zelda::io::Stream
2013-07-27 18:42:11 -07:00
Antidote b7b4df52f3 * Fixed compression code, old code was unreliable and failed at random
(don't use zlib's compress function)
* More refactory work, ready for merge
2013-07-21 20:06:54 -07:00
Antidote e86d64e7bb * Fix botched commit (forgot -a) 2013-07-20 20:57:20 -07:00
Antidote 1e2065b352 * Fix bug in BinaryReader where it wasn't correctly reading in all the data 2013-01-29 13:46:05 -08:00
Antidote a0e341f5cf * Forgot to implement isOpenForRead/Writing in TextStream
* Changed isOpenForReading/Writing to const int Stream
2013-01-27 12:28:59 -08:00
Antidote 29b1c842f2 * Completed documentation 2013-01-26 17:19:49 -08:00
Antidote 506556e1ae * Nearly done with the documentation
* Changed BinaryReader/Writer to read and write in 512 byte chunks by
default
2013-01-26 16:13:19 -08:00
Antidote ad0505a501 First Commit 2013-01-26 12:19:24 -08:00