Athena IO Library
SpriteFileWriter.hpp
1 #ifndef ATHENA_NO_SAKURA
2 // This file is part of libAthena.
3 //
4 // libAthena is free software: you can redistribute it and/or modify
5 // it under the terms of the GNU General Public License as published by
6 // the Free Software Foundation, either version 3 of the License, or
7 // (at your option) any later version.
8 //
9 // libAthena is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 // GNU General Public License for more details.
13 //
14 // You should have received a copy of the GNU General Public License
15 // along with libAthena. If not, see <http://www.gnu.org/licenses/>
16 
17 #ifndef SSPRITEFILEWRITER_HPP
18 #define SSPRITEFILEWRITER_HPP
19 
20 #include "Athena/MemoryWriter.hpp"
21 
22 namespace Athena
23 {
24 namespace Sakura
25 {
26 class SpriteFile;
27 } // Sakura
28 
29 namespace io
30 {
31 
33 {
34  MEMORYWRITER_BASE();
35 public:
36  SpriteFileWriter(atUint8* data, atUint64 length);
37 
38  SpriteFileWriter(const std::string& filepath);
39 
40  void writeFile(Sakura::SpriteFile* file);
41 };
42 
43 } // io
44 } // zelda
45 #endif // SSPRITEFILEWRITER_HPP
46 #endif // ATHENA_NO_SAKURA
std::string filepath() const
Returns the target file.
atUint64 length() const
Returns whether or not the stream is at the end.
atUint8 * data() const
Returns a copy of the current buffer. Changes to the copy do not affect the buffer so it's perfectly...