athena/include/athena/WiiSaveWriter.hpp

51 lines
1.2 KiB
C++

#pragma once
#include "athena/MemoryWriter.hpp"
namespace athena {
class WiiSave;
class WiiBanner;
class WiiFile;
class WiiImage;
namespace io {
/*! \class WiiSaveWriter
* \brief Wii data.bin writer class
*
* A Class for writing binary data to a wii data.bin file,
* all work is done using a memory buffer, and not written directly to the disk.
* \sa BinaryReader
*/
class WiiSaveWriter : protected MemoryCopyWriter {
public:
/*! \brief This constructor creates an instance from a file on disk.
*
* \param filename The file to create the stream from
*/
WiiSaveWriter(const std::string&);
/*!
* \brief writeSave
* \param save
* \param macAddress
* \param ngId
* \param ngPriv
* \param ngSig
* \param ngKeyId
* \param filepath
* \return
*/
bool writeSave(WiiSave* save, uint8_t* macAddress, uint32_t ngId, uint8_t* ngPriv, uint8_t* ngSig, uint32_t ngKeyId,
const std::string& filepath = "");
private:
void writeBanner(WiiBanner* banner);
uint32_t writeFile(WiiFile* file);
void writeImage(WiiImage* image);
void writeCerts(uint32_t filesSize, uint32_t ngId, uint8_t* ngPriv, uint8_t* ngSig, uint32_t ngKeyId);
};
} // namespace io
} // namespace athena