athena/src/athena/SpriteFileWriter.cpp

67 lines
1.9 KiB
C++

#include "athena/SpriteFileWriter.hpp"
#include "athena/SpriteFile.hpp"
#include "athena/Sprite.hpp"
#include "athena/SpritePart.hpp"
#include "athena/SpriteFrame.hpp"
namespace athena::io {
SpriteFileWriter::SpriteFileWriter(atUint8* data, atUint64 length) : MemoryCopyWriter(data, length) {}
SpriteFileWriter::SpriteFileWriter(std::string_view filepath) : MemoryCopyWriter(filepath) {}
void SpriteFileWriter::writeFile(Sakura::SpriteFile* file) {
if (!file) {
atError("file cannot be NULL");
return;
}
writeUint32(Sakura::SpriteFile::Magic);
writeUint32(Sakura::SpriteFile::Version);
writeUint16(file->textureCount());
writeUint32(file->width());
writeUint32(file->height());
writeFloat(file->originX());
writeFloat(file->originY());
writeUint16(file->spriteCount());
writeUint32(0xFFFFFFFF);
for (Sakura::STexture* texture : file->textures()) {
writeString(texture->Filepath);
writeBool(texture->Preload);
}
for (std::pair<std::string, Sakura::Sprite*> spritePair : file->sprites()) {
Sakura::Sprite* sprite = spritePair.second;
writeString(sprite->name());
writeUint16(sprite->frameCount());
writeUint16(sprite->stateCount());
for (int id : sprite->stateIds())
writeUint16(id);
for (Sakura::SpriteFrame* frame : sprite->frames()) {
writeFloat(frame->frameTime());
writeUint16(frame->partCount());
for (Sakura::SpritePart* part : frame->parts()) {
writeString(part->name());
writeBool(part->hasCollision());
writeFloat(part->offset().x);
writeFloat(part->offset().y);
writeFloat(part->textureOffset().x);
writeFloat(part->textureOffset().y);
writeUint32(part->size().x);
writeUint32(part->size().y);
writeBool(part->flippedHorizontally());
writeBool(part->flippedVertically());
}
}
}
save();
}
} // namespace athena::io