mirror of https://github.com/libAthena/athena.git
67 lines
1.9 KiB
C++
67 lines
1.9 KiB
C++
#include "athena/SpriteFileWriter.hpp"
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#include "athena/SpriteFile.hpp"
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#include "athena/Sprite.hpp"
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#include "athena/SpritePart.hpp"
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#include "athena/SpriteFrame.hpp"
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namespace athena::io {
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SpriteFileWriter::SpriteFileWriter(atUint8* data, atUint64 length) : MemoryCopyWriter(data, length) {}
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SpriteFileWriter::SpriteFileWriter(std::string_view filepath) : MemoryCopyWriter(filepath) {}
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void SpriteFileWriter::writeFile(Sakura::SpriteFile* file) {
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if (!file) {
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atError("file cannot be NULL");
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return;
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}
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writeUint32(Sakura::SpriteFile::Magic);
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writeUint32(Sakura::SpriteFile::Version);
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writeUint16(file->textureCount());
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writeUint32(file->width());
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writeUint32(file->height());
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writeFloat(file->originX());
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writeFloat(file->originY());
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writeUint16(file->spriteCount());
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writeUint32(0xFFFFFFFF);
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for (Sakura::STexture* texture : file->textures()) {
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writeString(texture->Filepath);
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writeBool(texture->Preload);
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}
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for (std::pair<std::string, Sakura::Sprite*> spritePair : file->sprites()) {
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Sakura::Sprite* sprite = spritePair.second;
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writeString(sprite->name());
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writeUint16(sprite->frameCount());
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writeUint16(sprite->stateCount());
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for (int id : sprite->stateIds())
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writeUint16(id);
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for (Sakura::SpriteFrame* frame : sprite->frames()) {
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writeFloat(frame->frameTime());
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writeUint16(frame->partCount());
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for (Sakura::SpritePart* part : frame->parts()) {
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writeString(part->name());
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writeBool(part->hasCollision());
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writeFloat(part->offset().x);
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writeFloat(part->offset().y);
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writeFloat(part->textureOffset().x);
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writeFloat(part->textureOffset().y);
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writeUint32(part->size().x);
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writeUint32(part->size().y);
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writeBool(part->flippedHorizontally());
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writeBool(part->flippedVertically());
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}
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}
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}
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save();
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}
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} // namespace athena::io
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