General-purpose streaming I/O framework
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Antidote 162d2753dc * Squashed a bug in ZQuestFile
* Moved yaz0Decode to zelda::compression
* Added yaz0Encode (NOT TESTED)
2013-07-26 23:39:03 -07:00
include * Squashed a bug in ZQuestFile 2013-07-26 23:39:03 -07:00
src * Squashed a bug in ZQuestFile 2013-07-26 23:39:03 -07:00
README First Commit 2013-01-26 12:19:24 -08:00
libzelda.cbp * Changed how TextStream works; It's now less derpish and doesn't 2013-01-27 08:49:48 -08:00
libzelda.conf * Fix botched commit (forgot -a) 2013-07-20 20:57:20 -07:00
libzelda.layout * Merge libwiisave with libzelda 2013-02-15 20:22:16 -08:00
libzelda.png First Commit 2013-01-26 12:19:24 -08:00
libzelda.pro * Fixed compression code, old code was unreliable and failed at random 2013-07-21 20:06:54 -07:00
libzelda.vcproj First Commit 2013-01-26 12:19:24 -08:00
license.txt * Added TextStream, needs documentation but it's functional 2013-01-26 21:57:53 -08:00

README

libZelda provides several basic classes that can be used to read from 
and write to files, and memory, classes such as Stream, BinaryReader, 
BinaryWriter, and the currently work in progress TextStream.