athena/include/Athena/WiiImage.hpp

100 lines
1.8 KiB
C++

#ifndef ATHENA_NO_SAVES
// This file is part of libAthena.
//
// libAthena is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// libAthena is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with libAthena. If not, see <http://www.gnu.org/licenses/>
#ifndef __WIIIMAGE_HPP__
#define __WIIIMAGE_HPP__
#include "Types.hpp"
namespace Athena
{
/*!
* \brief The WiiImage class
*/
class WiiImage
{
public:
/*!
* \brief WiiImage
*/
WiiImage();
/*!
* \brief WiiImage
* \param width
* \param height
* \param data
*/
WiiImage(atUint32 width, atUint32 height, atUint8* data);
/*!
* \brief ~WiiImage
*/
~WiiImage();
/*!
* \brief setWidth
* \param width
*/
void setWidth(const atUint32 width);
/*!
* \brief width
* \return
*/
atUint32 width() const;
/*!
* \brief setHeight
* \param height
*/
void setHeight(const atUint32 height);
/*!
* \brief height
* \return
*/
atUint32 height() const;
/*!
* \brief setData
* \param data
*/
void setData(const atUint8* data);
/*!
* \brief data
* \return
*/
atUint8* data();
/*!
* \brief toRGBA
* \return
*/
atUint8* toRGBA();
private:
atUint32 m_width;
atUint32 m_height;
atUint8* m_data;
};
} // zelda
#endif // WIIIMAGE_HPP
#endif // ATHENA_NO_SAVES