athena/include/WiiSaveReader.hpp

41 lines
1.2 KiB
C++

// This file is part of libZelda.
//
// libZelda is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// libZelda is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with libZelda. If not, see <http://www.gnu.org/licenses/>
#ifndef __WII_SAVE_READER_HPP__
#define __WII_SAVE_READER_HPP__
#include <Types.hpp>
#include <utility.hpp>
#include <BinaryReader.hpp>
class WiiSave;
class WiiBanner;
class WiiFile;
class WiiImage;
class WiiSaveReader : public BinaryReader
{
public:
WiiSaveReader(const Uint8*, Uint64);
WiiSaveReader(const std::string&);
WiiSave* readSave();
private:
WiiBanner* readBanner();
WiiFile* readFile();
WiiImage* readImage(Uint32 width, Uint32 height);
void readCerts(Uint32 totalSize);
};
#endif // __WII_SAVE_READER_HPP__