mirror of https://github.com/libAthena/athena.git
39 lines
1.2 KiB
C++
39 lines
1.2 KiB
C++
// This file is part of libZelda.
|
|
//
|
|
// libZelda is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// libZelda is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with libZelda. If not, see <http://www.gnu.org/licenses/>
|
|
|
|
#ifndef COMPRESSION_HPP
|
|
#define COMPRESSION_HPP
|
|
|
|
#include <Types.hpp>
|
|
|
|
namespace zelda
|
|
{
|
|
namespace io
|
|
{
|
|
namespace Compression
|
|
{
|
|
// Zlib compression
|
|
Int32 decompressZlib(Uint8* src, Uint32 srcLen, Uint8* dst, Uint32 dstLen);
|
|
Int32 compressZlib(const Uint8* src, Uint32 srcLen, Uint8* dst, Uint32 dstLen);
|
|
|
|
// Yaz0 encoding
|
|
Uint32 yaz0Decode(Uint8* src, Uint8* dst, Uint32 uncompressedSize);
|
|
Uint32 yaz0Encode(Uint8* src, Uint32 srcSize, Uint8* data);
|
|
|
|
}
|
|
}
|
|
}
|
|
#endif // COMPRESSION_HPP
|