mirror of https://github.com/libAthena/athena.git
57 lines
1.8 KiB
C++
57 lines
1.8 KiB
C++
// This file is part of libZelda.
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//
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// libZelda is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// libZelda is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with libZelda. If not, see <http://www.gnu.org/licenses/>
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#ifndef __FILENOTFOUNDEXCEPTION_HPP__
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#define __FILENOTFOUNDEXCEPTION_HPP__
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#include "Exception.hpp"
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namespace zelda
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{
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namespace error
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{
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/*! \class FileNotFoundException
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* \brief An excpeption thrown when a file could not be found at the given path.
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*
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* This should only be thrown when the Stream is unable to open a file.<br />
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* <br />
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* It is <b>NOT</b> appropriate to use <b>throw new</b> so avoid doing so,
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* keeping things on the stack as much as possible is very important for speed.
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*/
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class FileNotFoundException : public Exception
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{
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public:
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/*! \brief The constructor for an FileNotFoundException
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* \param filename The path of the offending file.
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*/
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inline FileNotFoundException(const std::string& filename) :
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Exception("FileNotFoundException:\nCouldn't not find \"" + filename + "\", please check that it exists."),
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m_filename(filename)
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{}
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/*! \brief Returns the path of the offending file.
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* \return std::string The filename of the file including the path.
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*/
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inline std::string filename() const { return m_filename; }
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private:
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std::string m_filename;
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};
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} // error
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} // zelda
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#endif
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