PrimeWorldEditor/templates/DKCR/Script/MemoryRelay.xml

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2018-12-17 23:17:14 +00:00
<?xml version="1.0" encoding="UTF-8"?>
<ScriptObject ArchiveVer="4" Game="DKCReturns">
<Properties Type="Struct">
<Name>MemoryRelay</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Struct" ID="0x16D9A75D" Archetype="SavedStateID"/>
<Element Type="Bool" ID="0xEAD7B7BB">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0xA905CCF0">
<DefaultValue>false</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<Assets>
<Element Type="Billboard" Source="File" Location="script/common/MemoryRelay.TXTR"/>
</Assets>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>