Axiomatic Data Laboratories
Data interchange, editor suite, and runtime re-implementations for games by Retro Studios
Updated 2024-04-24 22:20:33 +00:00
Optimized geometry and math classes
Updated 2023-12-15 22:29:01 +00:00
LZ👌 – MIT licensed C++ implementation of LZO compression/decompression algorithm
Updated 2023-10-22 15:29:08 +00:00
MIDI and SFX sequencer, designed for compatibility with MusyX audio groups
Updated 2023-09-20 17:59:52 +00:00
Modding tools and editor suite for the Metroid Prime series
Updated 2023-05-21 17:39:01 +00:00
Shell abstraction layer and rendering interface for 3D applications
Updated 2022-08-29 21:02:00 +00:00
Nintendo Optical Disc traversal and generation
Updated 2022-08-03 22:16:55 +00:00
Link-centralized, modular event logging facility
Updated 2022-08-03 22:11:46 +00:00
Virtual Gamecube CARD API
Updated 2022-08-03 22:11:08 +00:00
GitHub Actions artifact manager for Metaforce
Updated 2021-04-21 15:22:05 +00:00
Fork of libjpeg-turbo; modified to decode Nintendo THP video frames directly
Updated 2020-10-21 04:27:46 +00:00
JoyBus server library for use with GameBoy Advance emulators
Updated 2020-04-11 05:00:51 +00:00
Lightweight fork of libsquish (DXT library)
Updated 2019-06-12 01:59:49 +00:00
Collection of discovered types and symbols across MP games
Updated 2019-03-17 02:54:37 +00:00
TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrating into other programs.
Updated 2017-11-28 23:40:48 +00:00