PrimeWorldEditor/templates/DKCR/Structs/BeatUpHandlerStruct.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
<Name>BeatUpHandlerStruct</Name>
<SubProperties>
<Element Type="Enum" ID="0xB3E3E1E3" Archetype="PlayerItem">
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<DefaultValue>0xB22FD89B</DefaultValue>
</Element>
<Element Type="Int" ID="0x8FA67C9E">
<DefaultValue>1</DefaultValue>
</Element>
<Element Type="Float" ID="0x7A7B330E">
<DefaultValue>0.0</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>