PrimeWorldEditor/templates/DKCR/Structs/CollisionActorModifierData.xml

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<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
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<Name>CollisionActorModifierData</Name>
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<SubProperties>
<Element Type="Int" ID="0x6950B5DA">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Struct" ID="0xD54D6FAD" Archetype="GenericCreatureStructC"/>
<Element Type="Struct" ID="0xAE53ED4E" Archetype="GenericCreatureStructC"/>
<Element Type="Struct" ID="0x31896ED0" Archetype="GenericCreatureStructC"/>
<Element Type="Struct" ID="0x586EE888" Archetype="GenericCreatureStructC"/>
<Element Type="Struct" ID="0xC7B46B16" Archetype="GenericCreatureStructC"/>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>