PrimeWorldEditor/templates/DKCR/Structs/KongRunningSlapData.xml

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<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
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<Name>KongRunningSlapData</Name>
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<SubProperties>
<Element Type="Vector" ID="0x46322287">
<DefaultValue>
<X>30.0</X>
<Y>30.0</Y>
<Z>30.0</Z>
</DefaultValue>
</Element>
<Element Type="Float" ID="0x8A65FD67">
<DefaultValue>0.25</DefaultValue>
</Element>
<Element Type="Float" ID="0x3367BCA4">
<DefaultValue>0.125</DefaultValue>
</Element>
<Element Type="Float" ID="0x2215E674">
<DefaultValue>2.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x797AA551">
<DefaultValue>2.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x386D9AD7">
<DefaultValue>4.5999999</DefaultValue>
</Element>
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<Element Type="Struct" ID="0x9583EE9A" Archetype="PlayerAttackBounceData"/>
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<Element Type="Float" ID="0x16B261F8">
<DefaultValue>0.5</DefaultValue>
</Element>
<Element Type="Float" ID="0x38754EC2">
<DefaultValue>6.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x4885DFFA">
<DefaultValue>1.5</DefaultValue>
</Element>
<Element Type="Float" ID="0xC5A921F0">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x5EE0676A">
<DefaultValue>0.1</DefaultValue>
</Element>
<Element Type="Float" ID="0x2B485067">
<DefaultValue>0.5</DefaultValue>
</Element>
<Element Type="Float" ID="0x4133DBE2">
<DefaultValue>0.40000001</DefaultValue>
</Element>
<Element Type="Asset" ID="0x9ADA44F7">
<TypeFilter>
<Element>CAUD</Element>
</TypeFilter>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>