PrimeWorldEditor/templates/DKCR/Structs/PlayerAttackBounceData.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
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<Name>PlayerAttackBounceData</Name>
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<SubProperties>
<Element Type="Float" ID="0x30F6A36B">
<DefaultValue>3.25</DefaultValue>
</Element>
<Element Type="Float" ID="0x80C9B957">
<DefaultValue>5.25</DefaultValue>
</Element>
<Element Type="Asset" ID="0x5D849EF9">
<TypeFilter>
<Element>CAUD</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0xD80F96C2">
<TypeFilter>
<Element>CAUD</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0x95408246">
<TypeFilter>
<Element>CAUD</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0xA3C2FC44">
<TypeFilter>
<Element>CAUD</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0xB9A2AF7D">
<TypeFilter>
<Element>CAUD</Element>
</TypeFilter>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>