2018-10-08 03:47:18 +00:00
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<?xml version="1.0" encoding="UTF-8"?>
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<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
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<PropertyArchetype Type="Struct">
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2018-10-16 06:36:54 +00:00
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<Name>PlayerBarrelCannonData</Name>
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2018-10-08 03:47:18 +00:00
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<SubProperties>
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<Element Type="Asset" ID="0x381882D7">
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<TypeFilter>
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<Element>PART</Element>
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</TypeFilter>
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</Element>
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<Element Type="String" ID="0xBD8E1D39"/>
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<Element Type="Float" ID="0x48B5DEF1">
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<DefaultValue>0.5</DefaultValue>
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</Element>
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<Element Type="Float" ID="0x4C97BE6E">
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<DefaultValue>4.5</DefaultValue>
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</Element>
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<Element Type="Asset" ID="0x6B4ED718">
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<TypeFilter>
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<Element>CAUD</Element>
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</TypeFilter>
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</Element>
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2018-10-16 06:36:54 +00:00
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<Element Type="Struct" ID="0x9583EE9A" Archetype="PlayerAttackBounceData"/>
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2018-10-08 03:47:18 +00:00
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<Element Type="Asset" ID="0xE06D7B15">
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<TypeFilter>
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<Element>PART</Element>
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</TypeFilter>
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</Element>
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<Element Type="Asset" ID="0x4364525D">
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<TypeFilter>
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<Element>PART</Element>
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</TypeFilter>
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</Element>
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<Element Type="Asset" ID="0x2ABD7E71">
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<TypeFilter>
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<Element>PART</Element>
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</TypeFilter>
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</Element>
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</SubProperties>
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</PropertyArchetype>
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</PropertyTemplate>
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