PrimeWorldEditor/templates/DKCR/Structs/PlayerCommonData.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
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<Name>PlayerCommonData</Name>
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<SubProperties>
<Element Type="Int" ID="0x96F89702">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Float" ID="0x1878FA08">
<DefaultValue>1.0</DefaultValue>
</Element>
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<Element Type="Struct" ID="0x13E35FB" Archetype="PlayerType"/>
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<Element Type="Float" ID="0xA21FB5CE">
<DefaultValue>0.94999999</DefaultValue>
</Element>
<Element Type="Float" ID="0x2F2AE3E5">
<DefaultValue>55.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xAB9566A2">
<DefaultValue>35.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xAC015A47">
<DefaultValue>2.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x48BE7880">
<DefaultValue>0.125</DefaultValue>
</Element>
<Element Type="Float" ID="0x9743637B">
<DefaultValue>0.2</DefaultValue>
</Element>
<Element Type="Float" ID="0xB198E731">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x6117E78F">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Bool" ID="0x917B5AD5">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x7B363100">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Asset" ID="0x2E50DCEC">
<TypeFilter>
<Element>CAUD</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0x4B65999C">
<TypeFilter>
<Element>PART</Element>
</TypeFilter>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>