PrimeWorldEditor/templates/DKCR/Structs/PlayerTerrainAlignmentData.xml

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<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
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<Name>PlayerTerrainAlignmentData</Name>
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<SubProperties>
<Element Type="Bool" ID="0x28FD3183">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Vector" ID="0xB3931651">
<DefaultValue>
<X>1.0</X>
<Y>1.0</Y>
<Z>1.0</Z>
</DefaultValue>
</Element>
<Element Type="Float" ID="0xED9BF5A3">
<DefaultValue>1.05</DefaultValue>
</Element>
<Element Type="Float" ID="0x79220DD6">
<DefaultValue>0.2</DefaultValue>
</Element>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>