PrimeWorldEditor/templates/DKCR/Structs/WanderBehaviorData.xml

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<?xml version="1.0" encoding="UTF-8"?>
<PropertyTemplate ArchiveVer="4" Game="DKCReturns">
<PropertyArchetype Type="Struct">
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<Name>WanderBehaviorData</Name>
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<SubProperties>
<Element Type="Bool" ID="0x41832459">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x6CEA0EBA">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x14D027B0">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0x9B8BEC06">
<DefaultValue>0.0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x9A1330">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0x60BE35A1">
<DefaultValue>7.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x8F5E7779">
<DefaultValue>1.0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x571855A7">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0xE9E0BEB6">
<DefaultValue>3.0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x9AEB03D9">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x9A1287D4">
<DefaultValue>false</DefaultValue>
</Element>
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<Element Type="Struct" ID="0x1296E316" Archetype="LocomotionContextEnum"/>
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<Element Type="Bool" ID="0x938C651F">
<DefaultValue>false</DefaultValue>
</Element>
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<Element Type="Struct" ID="0x6633877C" Archetype="WanderRandomTurnData"/>
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</SubProperties>
</PropertyArchetype>
</PropertyTemplate>