PrimeWorldEditor/templates/MP3/Script/Door.xml

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<?xml version="1.0" encoding="UTF-8"?>
2018-10-08 03:47:18 +00:00
<ScriptObject ArchiveVer="4" Game="Corruption">
<Properties Type="Struct">
<Name>Door</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Struct" ID="0x16D9A75D" Archetype="SavedStateID"/>
<Element Type="Vector" ID="0xF344C0B0">
<DefaultValue>
<X>0.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
<Element Type="Vector" ID="0x2E686C2A">
<DefaultValue>
<X>0.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
<Element Type="Bool" ID="0xEE808240">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Struct" ID="0xCF90D15E" Archetype="HealthInfo"/>
<Element Type="Struct" ID="0x7B71AE90" Archetype="DamageVulnerability"/>
<Element Type="Bool" ID="0x1B46B39B">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Bool" ID="0x7AB4846D">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="AnimationSet" ID="0x4044D9E5"/>
<Element Type="Asset" ID="0xB20CC271">
<TypeFilter>
<Element>CMDL</Element>
</TypeFilter>
</Element>
<Element Type="Asset" ID="0xAE5B2114">
<TypeFilter>
<Element>CMDL</Element>
</TypeFilter>
</Element>
<Element Type="Color" ID="0x47B4E863">
<DefaultValue>
<R>0.0</R>
<G>1.0</G>
<B>1.0</B>
</DefaultValue>
</Element>
<Element Type="Asset" ID="0x2589C3F0">
<TypeFilter>
<Element>TXTR</Element>
</TypeFilter>
</Element>
<Element Type="Struct" ID="0x7E397FED" Archetype="ActorParameters"/>
<Element Type="Vector" ID="0x850115E4">
<DefaultValue>
<X>0.0</X>
<Y>0.0</Y>
<Z>0.0</Z>
</DefaultValue>
</Element>
<Element Type="Bool" ID="0xA1DFFAD2">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0xDEE730F5">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x321FAE5B">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x9852C4B5">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Float" ID="0x2007B71D">
<DefaultValue>0.5</DefaultValue>
</Element>
<Element Type="Float" ID="0xF1A50D29">
<DefaultValue>0.5</DefaultValue>
</Element>
<Element Type="Float" ID="0x6DCF118">
<DefaultValue>0.5</DefaultValue>
</Element>
<Element Type="Float" ID="0x5DCF0A64">
<DefaultValue>0.5</DefaultValue>
</Element>
<Element Type="Float" ID="0xCDCA592B">
<DefaultValue>0.5</DefaultValue>
</Element>
<Element Type="Bool" ID="0xCC009F35">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Struct" ID="0x9EC62712" Archetype="ScannableParameters"/>
<Element Type="Struct" ID="0x7177AFCC" Archetype="ScannableParameters"/>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
<LightParametersProperty>0x7E397FED:0xB028DB0E</LightParametersProperty>
</EditorProperties>
<Assets>
<Element Type="AnimParams" Source="Property" Location="0x4044D9E5"/>
<Element Type="Model" Source="Property" Location="0xB20CC271"/>
<Element Type="Model" Source="Property" Location="0xAE5B2114"/>
<Element Type="Model" Source="Property" Location="0x7E397FED:0xBB52F0BE"/>
</Assets>
</ScriptObject>