PrimeWorldEditor/templates/MP3/Script/EffectRepulsor.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<ScriptObject ArchiveVer="4" Game="Corruption">
<Properties Type="Struct">
<Name>EffectRepulsor</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Enum" ID="0xA169D424" Archetype="PlayerItem">
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<DefaultValue>0xFB73F2B8</DefaultValue>
</Element>
<Element Type="Asset" ID="0xB68C6D96">
<TypeFilter>
<Element>PART</Element>
</TypeFilter>
</Element>
<Element Type="Float" ID="0x68B0F633">
<DefaultValue>0.1</DefaultValue>
</Element>
<Element Type="Float" ID="0xA8E3AFF1">
<DefaultValue>0.1</DefaultValue>
</Element>
<Element Type="Struct" ID="0x337F9524" Archetype="DamageInfo">
<SubProperties>
<Element Type="Float" ID="0x555FF80A">
<DefaultValue>1.0</DefaultValue>
</Element>
</SubProperties>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>