PrimeWorldEditor/templates/MP3/Script/RandomRelay.xml

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<?xml version="1.0" encoding="UTF-8"?>
2018-10-08 03:47:18 +00:00
<ScriptObject ArchiveVer="4" Game="Corruption">
<Properties Type="Struct">
<Name>RandomRelay</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Int" ID="0x3291B8A2">
<DefaultValue>1</DefaultValue>
</Element>
<Element Type="Int" ID="0x7FCB33E8">
<DefaultValue>0</DefaultValue>
</Element>
<Element Type="Bool" ID="0x458076E8">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0xEF7B9826">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x432E9D73">
<DefaultValue>false</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<Assets>
<Element Type="Billboard" Source="File" Location="script/common/RandomRelay.TXTR"/>
</Assets>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>