PrimeWorldEditor/templates/MP3/Script/ShipCommandPath.xml

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<?xml version="1.0" encoding="UTF-8"?>
2018-10-08 03:47:18 +00:00
<ScriptObject ArchiveVer="4" Game="Corruption">
<Properties Type="Struct">
<Name>ShipCommandPath</Name>
<SubProperties>
<Element Type="Struct" ID="0x255A4580" Archetype="EditorProperties"/>
<Element Type="Struct" ID="0xA9DBF91" Archetype="PlatformMotionProperties"/>
<Element Type="Bool" ID="0x8DF64D50">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0xD952F51A">
<DefaultValue>false</DefaultValue>
</Element>
<Element Type="Bool" ID="0x4C4E40B">
<DefaultValue>true</DefaultValue>
</Element>
<Element Type="Float" ID="0x3D46B799">
<DefaultValue>50.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xAE8D20AA">
<DefaultValue>360.0</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties>
<NameProperty>0x255A4580:0x494E414D</NameProperty>
<PositionProperty>0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty>0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty>0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty>0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<PreviewScale>0.5</PreviewScale>
</ScriptObject>