2015-12-15 01:33:16 +00:00
<?xml version="1.0" encoding="UTF-8"?>
2018-10-08 03:47:18 +00:00
<ScriptObject ArchiveVer= "4" Game= "Corruption" >
<Properties Type= "Struct" >
<Name > Timer</Name>
<SubProperties >
<Element Type= "Struct" ID= "0x255A4580" Archetype= "EditorProperties" />
<Element Type= "Float" ID= "0x44335AFF" >
<DefaultValue > 5.0</DefaultValue>
</Element>
<Element Type= "Float" ID= "0x3AD39B31" >
<Description > A random value between this number and 0 will be added to the timer's start time.</Description>
<DefaultValue > 0.0</DefaultValue>
</Element>
<Element Type= "Bool" ID= "0x3217DFF8" >
<Description > If enabled, the timer will start ticking automatically on load. Otherwise, it will need to be started with a script message.</Description>
<DefaultValue > false</DefaultValue>
</Element>
<Element Type= "Bool" ID= "0xEDA47FF6" >
<DefaultValue > false</DefaultValue>
</Element>
</SubProperties>
</Properties>
<EditorProperties >
<NameProperty > 0x255A4580:0x494E414D</NameProperty>
<PositionProperty > 0x255A4580:0x5846524D:0x00</PositionProperty>
<RotationProperty > 0x255A4580:0x5846524D:0x01</RotationProperty>
<ScaleProperty > 0x255A4580:0x5846524D:0x02</ScaleProperty>
<ActiveProperty > 0x255A4580:0x41435456</ActiveProperty>
</EditorProperties>
<Assets >
<Element Type= "Billboard" Source= "File" Location= "script/common/Timer.TXTR" />
</Assets>
<PreviewScale > 0.5</PreviewScale>
</ScriptObject>