PrimeWorldEditor/templates/MP3/Structs/HyperModeData.xml

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<?xml version="1.0" encoding="UTF-8"?>
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<PropertyTemplate ArchiveVer="4" Game="Corruption">
<PropertyArchetype Type="Struct">
<Name>HyperModeData</Name>
<SubProperties>
<Element Type="Float" ID="0xB12FDA2B">
<DefaultValue>15.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x574F75CA">
<DefaultValue>10.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xCB83BF77">
<DefaultValue>25.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x2DE31096">
<DefaultValue>20.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xC2506BC">
<DefaultValue>25.0</DefaultValue>
</Element>
<Element Type="Float" ID="0xEA45A95D">
<DefaultValue>20.0</DefaultValue>
</Element>
<Element Type="Float" ID="0x95C19D09">
<DefaultValue>100.0</DefaultValue>
</Element>
<Element Type="Struct" ID="0x55D89AB7" Archetype="LaunchProjectileData"/>
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<Element Type="Struct" ID="0x7B71AE90" Archetype="DamageVulnerability"/>
</SubProperties>
</PropertyArchetype>
</PropertyTemplate>